IS there a way to make the weapons like actual guns. I.e you shoot somebody they die? In Crysis they seem like peashooters, or vitual guns. It's not about shooting somebody and taking them down, its about pouring x # of pixels into polygons till they have sufficient damage to cease to be.
All I haveto say is aim for the head. There's something called body armor, and this IS set in the (albeit near) future. You can just kill everything in one shot and expect it to be realistic.
Even koreans with no armour? I'm not expecting one hit kills I'm talking about 10 up to 20 shots to kill somebody, its ridiculous. Even if beefing them makes it unrealistic I dont care its just a peronal choice that I want to see my guns do damage to things
He's right - the weapons in Crysis are far weaker than they should be. Body armour is all well and good, but the kind of resilience that the enemies show in Crysis is far beyond any sort of plausibility. Particularly now that the trend in ammunition is leaning towards armour-piercing properties, and every round and its dog has a penetrator tip, the idea that these elite soldiers would parachute into enemy territory without a decent gun is ridiculous. Nobody, however well armoured, takes forty rounds in the stomach without flinching. Even wearing Dragonskin.
He's right I can empty a whole clip in a guy and he just keeps coming. They need to ajust that crap. They should make Robo cop skins for the guys then it would make sense.
They are weak. I've killed with one shot from shotgun (even the armored ones) but that's at close range. But I figure with god mode, it doesn't matter for me.
Some have armour I see, when I shoot them sparks and such fly off. Thats ok I suppose but they just walk towards you bullets pinging off, the force of a hail of bullets would offbalance them a fair bit....so yah. trying ragdolls mods see ing if it makes it better
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