Trainer Tools and Resources
I can't past the VTOL mission if my life depended on it. The vehicle maneuvers like a flying bus and I keep getting owned by much faster and more maneuverable aliens. Unfortunately the mega-trainer (which is great) doesn't have a vehicle GOD mode. I don't imagine it would be too difficult to make one Pls. consider adding one to the next trainer update. It might be the only way I get to finish this fantastic (except for this mission) game. ARRRRGH!!!!!! I hate this level.
With the large number of games released this month, we just didn't have the time necessary to make this option and have it be reliable for all vehicles. Once things have calmed down a bit then we may go back and try to add this option.
We apologize for any inconvenience this is causing and hope that you can benefit from the other 11 options that we have created for the game.
I got past the level in question by ignoring all secondary objectives and made it to the next level alive.
As for the guy who is stuck in the last mission I think you need to find a special weapon called a TAC to defeat the end boss. I've just started this level now myself.
Save the missiles for when you're fighting 3+ aliens at a time. They lock on, so they're accurate, but you've got a pretty limited number of them. (assuming you're not using the trainer and/or it dosen't work with vehicles) Another helpful hint: The VTOL regenerates. Very slowly, mind you, but it does. Just sit and let it recover after a battle before you go to the next one.
And yes, to defeat the alien warship, you have to use the TAC launcher and lock on to the two "arms" after the shields are lowered, then then core after blowing a hole in the bottom of it. Sadly, those are the only times you get to use the TAC launcher in SP.
the mega trainer do help during the VTOL mission.
Enable cloak (del) and confuse (+). Aliens won't attack u, pick them off one by one.
But u do need to avoid flying into tornadoes.
Still with the AI it is at times flaky in this game. I was shooting at a guy in a doorway and he takes cover on the wrong side of the door then he starts to shoot at lockers inside the room instead of me. I wasn't cloaked or anything either. It is also still annoying that programmers haven't addressed AI that allows someone standing right beside them to get shot without reacting. This happens in far too many games and I was hoping it would have been fixed in CRYSIS. That being said the overall experience delivers one of the most impressive shooters on any platform.
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