F.E.A.R.: Perseus Mandate Discussion

Trainer Tools and Resources

Request More Trainer Options for F.E.A.R.: Perseus Mandate
0 option(s) for voting
File Trainer Update Request for F.E.A.R.: Perseus Mandate
report(s) filed
Boost Trainer Update Priority for F.E.A.R.: Perseus Mandate
Boost currently not available

Message Board for PC version

Signup   Message Boards Home   Newest Posts   My Favorite Boards   My Threads
Page 1 of 1
Signup or Login to Post
About the coming Retail Trainer...
Caboose666  posted on Oct 18, 2007 6:27:14 AM - Report post

Current rank: 1.5 Stars. Next Rank at 500 Posts.
Send a message to Caboose666
So, are you planning on adding more features like:
-Infinite Slowmo
-Infinite Flashlight
-Infinite Grenades
I haven't tested yet the demo trainer, but I'm going to soon so I'll know if you need to improve anything else.
PWizard  posted on Oct 18, 2007 8:02:43 AM - Report post

Send a message to PWizard
We never do full options for the demo. We just get a basic feel for the game and do basic options. We'll spend more time with the retail and more than likely have more options available.
Caliber  posted on Oct 18, 2007 8:28:20 AM - Report post

Send a message to Caliber
those are all good ideas and will likely find their way into the retail trainer. however, this game goes beyond the norm in trying to prevent hacks and trainers for whatever reason and so we will just have to see what we can achieve in the retail when it comes out.


Caboose666  posted on Oct 18, 2007 1:43:23 PM - Report post

Current rank: 1.5 Stars. Next Rank at 500 Posts.
Send a message to Caboose666
Ok so I just tried the trainer and I noticed a few things wrong:
first, the grenade counter showing that you would have infinite grenades even when you don't.
Secondly, the Heavy with the grenade launcher doesn't go down with any other weapon except the shotgun.
Thirdly, the grenade launcher doesn't have infinite ammo (same situation as with the grenades; you can fire but nothing comes out, and the counter stays at 1000).
Otherwise I had a blast (literately... lol)
kosdemojen  posted on Oct 18, 2007 6:07:52 PM - Report post

Current rank: 1 Star. Next Rank at 100 Posts.
Send a message to kosdemojen
I wonder, is this game going to have the health and ammunitions, etc; in dynamic memory locations?
Have previous FEAR games?

I can understand the developers making cheating difficult, since cheating increases the cost of protecting the integrity of their software in online play.

SoM  posted on Oct 19, 2007 12:37:43 AM - Report post

Current rank: 1.5 Stars. Next Rank at 500 Posts.
Send a message to SoM
Ah HA! So that explains why I couldn't kill the heavy, even after 500 rounds from my AR, but ONE shotty blast took him out.

Strange indeed.

Page 1 of 1
  Post Reply
All times are (GMT -06:00) Central Time (US & Canada). Current time is 4:00:56 PM
Cheat Happens Premium
* Access PC trainers and exclusive content
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem
Latest Trainer
F.E.A.R.: Perseus Mandate Trainer
• Super Health
• No Reload
• Super Ammo
  Show all Cheats & Trainers