Hey here's an update...oddly enough in 'mod' mode the 1 turn research works, but not in standard single player gameplay.
TerminatorSkyNE posted on Feb 06, 2008 5:06:03 PM - Report post
I'm using the no-cd crack and when I start the trainer I get "Could not install the file - installation failed"
PWizard posted on Feb 06, 2008 5:09:59 PM - Report post
The trainer doesn't actually install anything so not sure why you would get this message. Try re-downloading the trainer and extract it to the game folder before running it. Make sure you don't have a customizer file in the same folder.
Chris O'Rorke (email@example.com) Co-Founder: Cheat Happens.com
TerminatorSkyNE posted on Feb 06, 2008 5:34:46 PM - Report post
All good - ran it in XP compatability (Using Vista), now it works good, cheers
Strange request, and I don't know if this is possible.
Is there a way to make a "Quest Generator" function for this trainer? I really enjoy the random quest events that the game has but I wish they happened more often.
If this is not possible or not plausible because the game is rather old, perhaps there is a place you know of that I may be able to find one?
Thank you, Sremaj
Elmerfudge posted on Mar 05, 2008 5:16:34 AM - Report post
The deactivation part of the trainer doesn't work. When I press f1 in the main menu it says "Activated". In game it also says "activated" when I press the keys 1,2 and 3. I created a couple of units, buildings and did some research. After two turns I pressed the same keys to "deactivate" these 1 turn options. The trainer says deactivated but the game still builds everything in 1 turn with the exception of new units and buildings. In other words the deactivation part of the trainer doesn't work, or I am doing something wrong.
I hope someone can tell me what I can do to solve this problem.
VogelB posted on Apr 30, 2008 12:46:06 AM - Report post