Command & Conquer 3: Tiberium Wars Discussion
Trainer Tools and Resources
During the missions, it was definately the case.
- GDI 'Defend the Pentagon' Mission, AI NOD Vertigo's just kept circling the Pentagon dropping bomb after bomb without re-arming at airport.
- NOD 'Kane's Tower' Mission, AI GDI Firehawks kept on bombing my structures, dropping up to 4 air-to-surface bombs and turning around and doing the same thing.
- Scrin 'Threshold 19' Mission, AI GDI Orcas would attack structures by firing an 'endless' supply of missiles (counted at least 10 before Rift-ing them)
Minor problems really, since I usually have Infinite Health [Shift F1] for most of my things. Although on the last NOD mission one annoying thing was a heroic Firehawk kept on circling and bombing. UNLIMITED AMMO combined with INSTANT UNIT UPGRADES.. it drops 4 bombs, does a Strato-Fighter-Move to the same spot, drop 4 again, Strato again.. couldn't ** kill it, even with a nuke cause it would evade
Shift + F1-F3 doesn't make everything on the screen get that effect, only those units currently under my cursor (literally under my cursor, not selected or anything) or those that are currently selected, which is how Caliber designed it.
Yes, I also find ANY enemy unit that fires on a Shift + F1-ed unit gets leveled up to max veterancy very fast.
Yeap. Unlimited aircraft ammo gives the enemy the ability, in both Skirmish and Campaign, and for both Allies and Enemy AI as well. I managed to reproduce it in the Pentagon GDI mission as well as all the skirmish matches i tested.
NOD's Nuclear missile and Catalyst missile CAN be spammed before the first one hits the ground, but there must be a lag time in between. Try it to test it out. But yes, no blanketing the whole map in nukes.
Yes...Plasma force armor is visually transparent. =)
[Edited by RaZoRb0iz, 8/17/2007 6:39:44 AM]
[Edited by RaZoRb0iz, 8/17/2007 6:59:13 AM]
No more like 1.5 trainer where you have to click aircrafts one by one to activate the cheats - just press the hotkey, all aircraft that have payload are affected.
Edited: The cheat make all aicrafts available have the effect, even when the cheat deactivated. But aircrafts made after the cheat is off, obviously doesn't have the effect, until it turn on again.
[Edited by Shwez, 8/19/2007 9:14:59 AM]
The Aircraft Ammo still affects all sides, Allies Enemies AI.
Found out the reason about the Health Modifications [Shift F1 F2 F3].
The HEALTH MODIFICATION Mod affects ALL HEALTHBARS YOU CAN SEE. That is why highlighting or selecting units/structures (as the original mod suggests) works.
But for me I use [Shift ~] which displays ANY & ALL possible healthbars, Allies, Enemies, Neutral units/structures, so no wonder for me, it changes everything I see.
And also, still can't shower the world with nukes like the Rift or Ion Cannon or any other sidebar weapon for that matter. By Spamming, I mean Click-Fire-Click-Fire-Click-Fire. But I have noticed that, you fire a nuke, look at Temple of Nod, when the head of the next nuke appears, then you can fire again.
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