Dawn of Magic Discussion
Was wondering if anyone else has been attempting to hex edit the game like myself?
So far I can adjust skill points, spell points, mana pots, hp pots, money, I am curious about two things though ...
1. Stat points
2. Exp points
Stat points I could probably figure out, if I spent a little time leveling so I had a few pts to work with.
However the exp points aren't handled normally, they work on a resetting scale, like 1-3000, 3000-6000 and then back to 1 kinda thing ...
Any tips on trying to find the proper code to edit?
Any help would be appreciated
Once I figure out how to do the exp and stat points, I'm going to look into being able to edit the save files so that I can alter the inventory, at least for the various spell scrolls
The stats and the experience I haven't done yet, but like I said... I could probably do the stats if I had a few points to mess around with.
Setting the experience is very important though, since you need to be a certain level to learn certain things (spell wise, skill wise you can max everything out at 32pts even at lv1).
I will tell you this though, skill and spell points have 2 values that need to be edited, gold has only 1
won't need to start again, but to find the value for the stats, you are going to need a few points to figure out the correct one in the sieve.
str? int? exp?
if you were able to edit those, care to share the values?
I could attempt to make a trainer with trainer maker using the values I have already and the ones you have
I'm using TSearch and it's easy to hack the DMA addresses For those who failed with making a trainer with TMK, because of the DMA adresses...
Put this code in your buttons to enable the hack:
Poke 45189E 90 90 90
Poke 4518BE 90 90 90
and this to disable the hack:
Poke 45189E 89 41 6C
Poke 4518BE 89 41 70
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