Ghost Recon: Advanced Warfighter 2 Discussion
Trainer Tools and Resources
Why you might ask, because its slow, the first person perspective is useless (everything is in your face) you have no real sense for anything you do, the gun recoil is so bad that even if fire point blank at your target you can still miss.
There arnt many weapons, the maps suck, you die randomly.
But I will give it one thing, its the most realistic first person war game you will ever "play"(demo first) and just like in real life you get ****ed over by useless team mates, poor weaponry and my favourate the 1 foot high box you just cant seem to get over.
[NOTE] : The Xbox360 version is the compleate opposite (tons of guns, good team work, nice graphics, easy to control, great maps ...ect) and I come from playing RavenShield for almost 3 years so im not just some xbox fanboy.
**If you get a chance to play this game write your own review, dont flame mine!!**
The first game had good tactical teammates commands, but the overall game was buggy.
Aiming/targeting is better with a mouse than with a controller, and most agree with that.
So if you think the game is bad and not worth buying because you die so quickly, then maybe you should consider practising a little more, or go back to saving the princess, unless bowser is too difficult as well for you
maybe the guy who already played it found it so hard
this is a must buy game,good tactic shoooting
Hah, like you're a real life soldier?
I seriously doubt it, because if you were, you wouldn't write those statements. Yup, I've been in the army for a year, and we were trained that the only one we could trust was (nope, not ourself) but a fellow soldier. And what the heck was it about poor weaponry? The XM8 (which was rejected by the US Army though) is an excellent successor to the M4, and the SCAR L and SCAR H (L for Light, 5.56 instead of the SCAR H's 7.62 (H for, yeah that's right, Heavy ^^)) are extremely well-done firearms.
Now to the game itself ^^ it may be a bit frustrating at times, not being able to jump, not even over a little row of sandbags. Other than that it's a very realistic game, with a lot of cool effects. (All the PiP stuff for example)
And I love the sliding ^^
Oh, and if you don't want people to flame what you write, don't write anything!
GRIN makes an excellent current-time or near-future FPS, with nice details and intense (albeit somewhat slow at times - quite rarely though) gameplay.
Will test the trainer right now to see how well it works
[Edited by PeTTs0n, 7/8/2007 7:34:14 AM]
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