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Locked Topic  Why the trainer doesn't work for some
 
Thorandor  posted on Mar 20, 2007 11:47:35 AM - Report post

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Hey everyone,

There has been some moaning about the trainer, some people got it to work without any problems, and many did not get it to work.

Instead of blaming the developer(s) of the trainer I dugg deeper and looked into the STALKER-code itself, rather its executable.

Lo and behold, the unpatched (and un-"fixed" exe works well with the trainer, and so does a no-cd from a group called HATRED. However, due to a major f***-up on another fixed exe from a group called VITALITY (namely their attempt to bybass SecuRom by removing a whole subroutine) the trainer would not work on that said executable.

Since I hate people who pirate software with a passion I shall leave this topic like that and will not hint or link to a working fix. Just put your original in and play the game with a working trainer

 
lostone  posted on Mar 20, 2007 11:57:34 AM - Report post

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I'm not sure but I think the trainer ****ed up my savegame. Game is original version, not cracked. Everytime I load my savegame S.T.A.L.K.E.R. crashes after a few minutes. With and without trainer loaded. Any ideas?
 
PWizard  posted on Mar 20, 2007 12:10:07 PM - Report post

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I seriously doubt that the trainer could have any affect on your savegame. We haven't had any other complaints to that affect and have never had that problem before with any of our previous trainers.
 
reclaim  posted on Mar 20, 2007 12:10:45 PM - Report post


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anything else you would like to blame the trainer for? disappearance of blue MnMs from packets of said confectionary? elvis being dead? the beatles never releasing a tune that WASNT written under the influence of acid? come on man.. use ur head.. if the trainer isnt running its not likely to cause ur game to crash..
 
wishhavoc  posted on Mar 20, 2007 12:11:57 PM - Report post

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Pwizard why have you closed the other thread saying that the trainers leaked?
 
lostone  posted on Mar 20, 2007 12:21:08 PM - Report post

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I doubt too that the problem comes from the trainer, that was an speculation ...

The problem appears since I am using the trainer. It always crashes at the bar, yesterday, before I played with the trainer, nothing happened, so i guessed that it would have something to do with the trainer.

Sorry for the false assertion. =(

 
sunbeam906  posted on Mar 20, 2007 12:23:54 PM - Report post

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He closed it because he likes people always to say good things about CH and its trainers =.= Criticism is not welcome around here.

Anyway :

1. The trainer CAN cause savegames not to work, because the whole subroutine god-mode is based on also checks if the savegame is in use or not. Guess what, if at any point the stack "collapses", there goes your savegame

2. Why would a "subroutine" affect the trainer functionality ? If you guys were smart, you would've made it auto-update-able if code is relocated. Yeah, it's not the author that has to change the trainer, it's always us that have to look for the .exe the author used when he made the trainer itself

3. There weren't any trainers leaked. I am talking from experience. Am almost 80% sure of what the trainer does or how it does it.

4. For the interested people : 1E95458. Play with the pointer. Also there's a "jna" somewhere close by (1E95453), above the max_HP routine. Try a small change of flag, see what you get

[Edited by sunbeam906, 3/20/2007 12:25:54 PM]

 
forty-two  posted on Mar 20, 2007 12:28:37 PM - Report post

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Yes, the trainer was leaked. I found it, and obviously, so did PWiz.

Seriously, if you want trainers for games like this to keep coming out, don't leak it.

BTW, what the hell was up with your number 3? Experience? What does experience have to do with a trainer being leaked?

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