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Our Company of Heroes Trainer is now available for version 2.700.2.43 STEAM and supports STEAM. Our Company of Heroes message board is available to provide feedback on our trainers or cheats.
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Unit Health Full/Zero
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Suicidemedic
    ELITE
    Suicidemedic posted on Jan 23, 2007 9:25:55 PM - Report post
     
    I couldn get this to work...any suggestions? I tried deactivating and reactivating...and restarting..

    I'm not sure what does it, but instead of making your units invulnerable, it drops their health down to like zilch..not 0 like it says, but maybe 20 of 100...

    [Edited by Suicidemedic, 1/24/2007 3:12:51 AM]
    "The dance of battle is always played to the same impatient rythm. What starts with a surge of motion ends with total silence."

    "I'm a medic not a doc, a doc cures people, a medic calms them while they slowly die."
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to roy_choy
    ELITE
    roy_choy posted on Jan 24, 2007 2:27:55 AM - Report post
     
    I couldn't get it to work as well. Someone, please advise. Thank you.
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on Jan 24, 2007 6:14:35 PM - Report post
     
    It's working exactly like it's supposed to in all of our tests. Read the readme file very carefully and make sure you're using it properly. Also check the trainer troubleshooting guide as you may have something interfering with the trainer's operations. The trainer has been downloaded thousands of times and we've received no other complaints about this issue.

    Every time we release a trainer, some people always have some problems with them and they're 99.999% of the time solved by the trainer troubleshooting guide.

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    Chris O'Rorke (chris@cheathappens.com)
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    Dingo WebWorks, LLC
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  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Suicidemedic
    ELITE
    Suicidemedic posted on Jan 24, 2007 10:27:26 PM - Report post
     
    I think I get it, it pushes said units health to max...but doesn' make them invulnerable...which I thought it did..or used to...but it's up to the player to keep said unit healed
    "The dance of battle is always played to the same impatient rythm. What starts with a surge of motion ends with total silence."

    "I'm a medic not a doc, a doc cures people, a medic calms them while they slowly die."
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