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king-of-games  posted on Aug 27, 2006 4:56:31 PM - Report post

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DarkStar69  posted on Aug 28, 2006 8:11:56 AM - Report post

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I have to say I am a little disapointed. I cannot get past the Flak mission.
I had been waiting for a trainer and when I noticed this one I was very happy. I even registered for the unlimited account to get immediate access!
Unfortunatly when I tried the trainer it does nothing when in "Flak" mode. Could this be looked at by the author, who by the way has done a tremendous job to get even this far. Thanks in advance.
reclaim  posted on Aug 28, 2006 10:25:21 AM - Report post

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hi, can you tell me how many flack missions there are? and also if you could post a savegame somewhere im sure that would be very useful to the coder of the trainer, also when you say flack do you mean the missions where you are in the turret of a space station?


Mr_Pickles  posted on Aug 28, 2006 1:22:51 PM - Report post

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Just to let everyone know I updated my version and the trainer works perfectly.
reclaim  posted on Aug 28, 2006 7:43:14 PM - Report post

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the flak missions are now covered in the new megatrainer.
DarkStar69  posted on Aug 29, 2006 2:54:37 AM - Report post

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Any indication when the megatrainer will be available? I am putting this game on hold till then as I will go crazy trying to finish the flak mission. Thanks.
PWizard  posted on Aug 29, 2006 4:38:32 AM - Report post

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Just got the new MEGA trainer posted. Here's the readme file on the new options:



This option will instantly upgrade your turning axis speeds to the max you can get,
no longer will aliens be able to out manouver you, this option also fools the games
dynamic difficulty levels so the enemy players wont suddenly be better aswell.


Speed is one thing this game lacks, it can take a long time getting from one place
to another, not anymore This option will SUPER CHARGE your boosters, instead
of going at 150% they now go at about 10,000% so be careful with that rocket


With this option enabled you will never run out of booster juice


Fire as many lasers as you wish for as long as you wish, this option makes sure
your energy never decreases.


This option, again like the super boosters option will SUPER CHARGE your strafe
boosters, you can now go from side to side at about 480% whizzing a circle around
any aliens.


AGAIN!! Once you have activated this option you have 2 new keys to use.

ANYTHING!! you have in your target screen will be affected by these 2 keys.. so be careful.



FREEZE - This will stop all movement of any ship you have targetted, they will not
be able to move forward at all, becoming a dead weight in space.

CRIPPLE - This will completely disable any targetted ships stearing, they will no
longer be able to stear left or right, only thing they can do is move forward, unless
you freeze them ofcourse

You can so much with these 2 options its pretty amazing. Freezing a ship while its
trying to whizz past you only to see it spin gently in mid air helpless is something
everyone should be able to do just to appreciate some of the textures and models
close up.

I really enjoyed making these options and I have to say they are probably some of my
best work to date not to mention so much fun!!! enjoy.


It seems some people were having problems completing the flak missions so I added this
small option to help you get over them with no hassles.


With this option enabled you no longer have to wait for a missile LOCK, as soon as
you are close enuff to the enemy to FIRE a missile u can fire as many as u like.
This does not remove the range of missiles, you still need to be close enough to
the enemy to fire one, you also have to have the enemy in your scope as normal.

jenkig2  posted on Aug 29, 2006 12:02:22 PM - Report post

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Just because you asked for people to mention it, I have the UK version v1.1 and then v1.2 (tried the mega trainer and basic trainer with both). I'm getting the same problem, the box flashes up saying infinite hull or infinite cash but the actual effects don't work i.e. I still get blown up and broke. Is therer any plans on an update to fix this, and if so what kind of timeline are we thinking? Great website apart from this annoying little thing.
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