Prehistoric Hunt Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Prehistoric Hunt Trainer is now available for version Patch 09/16/23 and supports STEAM. Our Prehistoric Hunt message board is available to provide feedback on our trainers or cheats.
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  Prehistoric Hunt Trainer
  • Trainer Maker
    Send a message to -DEViL-
    TRAINER MAKER
    -DEViL- posted on Apr 14, 2023 2:01:21 PM - Report post
     
    quote:
    originally posted by TheLootGoblin

    quote:
    originally posted by -DEViL-

    quote:
    originally posted by TheLootGoblin

    Can we please get this fixed!? I dont want to file an update request since the game hasnt had an update. But the trainer doesnt work. It just crashs unity.

    Honestly I got no idea why it crashes the game while on the other side it works fine for me and my colleagues,how do you want me to fix it if I can't reproduce the error on my end?!



    Apologies if I came across as rude. I appreciate yall's hard work! Is there anything I can give yall to help with figuring out why it works fine for yall but crashs unity on our end? Sincerley sorry if I came across as a ****.

    Dude there's nothing you can do to help there's just something fishy about this game I just can't nail it,applied another hotfix let's see how's that gonna work.
    A few things to note:
    1.some anti viruses including mine are detecting this game as malware or something so I had to add it to exclusions list to run it properly it worth a try if you haven't already.
    2.Always run both game and auroa as admin.

  • Tier 7
    Send a message to TheLootGoblin
    TIER 7
    TheLootGoblin posted on Apr 14, 2023 5:06:57 PM - Report post
     
    Exclusion put in for the game and still having issues. Trainer wont even attach with HF4... I get this...

    19:05:56: Prehistoric Hunt, Original - hotfix 4 (STEAM), Last modified: 04/14/2023 14:14:47
    19:06:02: Successfully attached to Prehistoric_Hunt
    19:06:07: Player (Activation), Script error in line 187: This instruction can''t be compiled: fstp [rcx+PlayerController.healthMax]
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to chsqirl
    ELITE
    chsqirl posted on Apr 14, 2023 6:02:27 PM - Report post
     
    Devil, When you say that it works fine on yalls end, Could you share how you are running everything, what a/v you have, computer parts etc. Are you using a vpn? are you in a particular country?

    I am just wondering if maybe we can find an uncommon ground between yalls pc's and ours since its odd that yall can get the trainer to work and we cant.

    I'm playing on a normal ISP in texas without a VPN or anything other than Kaspersky AV (but as stated, I've tried running it with protections off with no luck) . Rtx 3080ti, i7880k, 32gb ram, basic mid gaming setup more or less.

    What exactly is a mono pipe and why does that keep getting reported as failing?

    Also, I wonder if there is some kind of covert anti cheat here since all of the games seem to have to check online to open up a lobby to start the game. I've been able to get the trainer to activate in the menu, but it seems that as soon as I run the game and right about when it finishes loading into the world, that's when the crash occurs. If i run the game without it, the exact same spot after loading, the game shows up with no issues. So given that the crash happens immediately between the loading screen and (for lack of a better term) and the game rendering, that's where i see the failure---- again only when I've been able to run the trainer from the main menu.

    And when activating it in the rendered world, it instantly crashes and tosses up the unity crash system. I don't even get a second to interact with the trainer before its caused a game crash.

    Not trying to cause problems or anything, I'm just wondering why your environment is working where ours isn't.

    Hopefully something I've said here helps.

    edit - Took a look at the hf4 crash and the log shows everything up to the trainer and then an immediate dmp.

    D:\Steam\steamapps\common\Prehistoric Hunt\Prehistoric_Hunt_Data\Plugins\x86_64\sqlite3.dll:sqlite3.dll (0000000180000000), size: 1708032 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\Prehistoric Hunt\Prehistoric_Hunt_Data\Plugins\x86_64\sqlite3.dll', fileVersion: 3.12.0.0

    D:\CH-Loader\CHM64.dll:CHM64.dll (00007FF8B8E50000), size: 548864 (result: 0), SymType: '-exported-', PDB: 'D:\CH-Loader\CHM64.dll', fileVersion: 1.0.0.0

    C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FF9776D0000), size: 1982464 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.19041.867
    ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8B7519F2D)
    0x00007FF8B7519F2D (UnityPlayer) (function-name not available)

    edit---Also went ahead and broke open windbg, heres what the unity crash.dmp states.

    PROCESS_NAME: Prehistoric_Hunt.exe

    ERROR_CODE: (NTSTATUS) 0xc000001d - {EXCEPTION} Illegal Instruction An attempt was made to execute an illegal instruction.

    EXCEPTION_CODE_STR: c000001d

    IP_ON_HEAP: 00000158d95e5a98
    The fault address in not in any loaded module, please check your build's rebase
    log at \bin\build_logs\timebuild\ntrebase.log for module which may
    contain the address if it were loaded.

    FRAME_ONE_INVALID: 1

    STACK_TEXT:
    0000003b`538eee48 00000158`d95e5a98 : 0000003b`538ef230 00000000`00000000 00000158`989f20f8 00007ff8`b671f0eb : 0x00000159`de02003e
    0000003b`538eee50 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : 0x00000158`d95e5a98


    STACK_COMMAND: ~0s; .ecxr ; kb

    FAILED_INSTRUCTION_ADDRESS:
    +0
    00000159`de02003e d9 ???

    SYMBOL_NAME: Prehistoric_Hunt.exe!unknown_error_in_process

    MODULE_NAME: Prehistoric_Hunt

    IMAGE_NAME: Prehistoric_Hunt.exe

    FAILURE_BUCKET_ID: ILLEGAL_INSTRUCTION_c000001d_Prehistoric_Hunt.exe!unknown_error_in_process

    OS_VERSION: 10.0.19041.1


    [Edited by chsqirl, 4/14/2023 7:01:13 PM]
  • Trainer Maker
    Send a message to 0x90
    STAFF
    0x90 posted on Apr 14, 2023 8:12:49 PM - Report post
     
    I've bought the game on Steam, activated the trainer at main menu and went ingame. No crash, no activation failure. I repeated it for 3 times with the same results.

    @chsqirl: You say game is crashing after loading screen. Have you tried it on a brand new game? The issue might be related to your savegame / progress and thus we cannot reproduce it.
  • Trainer Maker
    Send a message to -DEViL-
    TRAINER MAKER
    -DEViL- posted on Apr 14, 2023 8:52:51 PM - Report post
     
    @chsqirl: I seriously doubt if this problem relays on hardware for some reason either mono injection fails or memory allocation fails resulting in access violation like @0x90 said it could be also save game related dunno try new game see if that goes.
    Applied another hf as my final shot at this game if still it doesn't works then I got nothing left for it in the gun.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to chsqirl
    ELITE
    chsqirl posted on Apr 14, 2023 9:37:32 PM - Report post
     
    quote:
    originally posted by 0x90

    I've bought the game on Steam, activated the trainer at main menu and went ingame. No crash, no activation failure. I repeated it for 3 times with the same results.

    @chsqirl: You say game is crashing after loading screen. Have you tried it on a brand new game? The issue might be related to your savegame / progress and thus we cannot reproduce it.

    There is no save game. Every game is just a lobby that loads into a map.
    Ive gone so far as to uninstall, clean, and reinstall, did all of the software patches/updates for hw, etc. From what I have seen, Its all online/peer based gameplay. You either start your own public/private lobby, quick join another hosted game in progress, or look thru other hosted game via an in-game server browser. I've found a player file that has logged what I've got on me, but I've found no actual save files to speak of.

    As i said, from a support background, i cant see anything I've done to my pc software/drivers/hardware wise that would cause the crash to unity in the way that I'm experiencing this via the trainer and game combination. Ive used yalls trainers for many other unity games but this is the first one to ever act like this even with multiple hotfixes. (for which i really appreciate yall trying to help square this up btw.)

    So from a scripters perspective, I'm in the dark. I don't personally know enough about how the trainer interfaces with the unity engine. None of the error logging points me to anything I can personally fix.

    So to Recap - There are a couple of specific things occurring here.

    - 1. Failed to activate, with a couple of different messages

    - 2. Crash to desktop via Main Menu Activation --> loading into the Map. This crash seems to only occur after the game is being loaded and then is supposed to transition into the map/ui.

    - 3. Crash to desktop via Activating the trainer after map/ui has all fully rendered and you can move around. This crash immediately kills unity.

    At this point, i have more or less paraded my pc around a Cat house without a condom way more than I would like lol. Considering the game has literally 0 hosted games almost all day, and only a couple of us seem to be having the exact same issue, I guess if I were yall, I wouldn't waste anymore time on it. I am able to tinker with values for cash/ammo and whatnot via CoSMOS, so push come to shove, i guess i can just try to track down which tables i need each time i load the game up.

    Again, I appreciate yall trying to figure this out. Sorry that some of us are outliers. Crap happens and sometimes unless you are a unity code guru, we might never figure it out. I personally suspect that the game was coded in a way that might be causing this issue - ie... pee poor coding that causes weird crap depending on various oddities. 20+ years IT have told me one thing... just because every machine has the exact same parts and software, every machine could end up having a completely different issue.



    [Edited by chsqirl, 4/14/2023 9:42:52 PM]

  • Trainer Maker
    Send a message to -DEViL-
    TRAINER MAKER
    -DEViL- posted on Apr 15, 2023 4:12:58 AM - Report post
     
    I have to do a short team session with one of you guys to see what’s really happening and hopefully address the issue.
  • Tier 7
    Send a message to TheLootGoblin
    TIER 7
    TheLootGoblin posted on Apr 15, 2023 11:29:56 AM - Report post
     

    Latest hot fix works great. no issues on my end anymore.
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