For those suffering the Molotov issue that I previously mentioned a few pages ago:
You will either:
-- Have to load a save that was done before you used the Unlimited Ammo option.
or
-- Make sure you have the latest trainer downloaded and start a new game. Close out the game application completely and then start it back up and create a new game. Not doing this will cause the game to have some conflicting code in it and will possibly mess things up in the new game. This actually happened to me when I started a new game but didn't close the application out first after starting the new trainer. I could craft Molotovs as usual but throwing them did not lower the amount I had in my new game. This was with all options turned off. However, shutting the game down completely and starting it up again to continue that new game, everything went back to normal.
Something to note: I have had NO issues with the Molotovs when using the new trainer and having Unlimited Ammo and even No Reload on. I am still able to craft Molotovs without issue, throw them, and repeat. If I use Unlimited Throwables, that option does work. If I disable that option, everything goes back to where I can still use up Molotovs and craft them without a problem.
This is great. Thanks.
Makes me feel better about starting over and not worrying.
Please delete the trainer, custom keys, debug folder where the trainer resides and all files in
C:\Users\USERNAMEHERE\AppData\Local\Temp
C:\Users\USERNAMEHERE\Cheathappens\Work
C:\Users\USERNAMEHERE\AppData\Roaming\Cheat Happens\0x90
C:\ProgramData\CheatHappens
Learn how to make your own Trainer Cleaner for the above paths here.
Reboot PC to clear excess memory, get a fresh copy of latest trainer and extract it. Run trainer as admin, read the instructions and try again. At times, a new game may be needed to resolve failed options if the data in your save file was altered. Use on a new game and test the option. If it now works, quit to main menu and load your save and try it again. May also need to run the game without the trainer first and play a bit so the save file gets updated to use possible new values. This typically will resolve the issue.
This cleaner is also part of the new Cheat Happens Trainer Manager 2.0, it is found in the settings and has an easy to use one button click feature.
I completed all of the above steps, loaded the same saved game I was loading before, and attempted to activate the trainer options in the "Enemies" section and received the same error. Again, it appears that with a new game or early game save (when the trainer was active but before I had used any of the trainer options) the options still work. It is only when I load back into a save at a point after I had used options that the save game file appears to be corrupted. As I mentioned before, I don't mind starting over with a new game, I just want to try and avoid corrupting future saves. The pattern seems to be that a new game or a save from a point before I used certain trainer options will work, but saves made after I have used the trainer seem to leave the save file corrupted. Are you suggesting that this is a one-off fluke, and that a new game should not experience the same file corruption after using the trainer options? Thanks!