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dhible99 posted on Apr 13, 2021 5:58:30 AM - Report post
I can't seem to get cosmos to line up the values on this one. Anyone have any advise?
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roommatescott posted on Apr 25, 2021 2:29:05 PM - Report post
quote:
originally posted by dhible99
I can't seem to get cosmos to line up the values on this one. Anyone have any advise?
The cube values all seem to be doubles, but the factory items seem to be 4bytes if that helps.
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ubernetworkgeek posted on May 11, 2021 12:24:30 AM - Report post
The developers intentionally hid the values in the game code. 1 XP in tower battle will not be found as the value of 1 in Cosmos. I started with this since it was easy to raise and lower that value in game while doing searches, and I wanted to max out the skills on the left during the fight. I had to do a search with Float being the value type, and started my search off as an unknown value - then I would whittle down the results by using the increased, decreased, and stayed the same searches. Eventually It came down to 2 Addresses, and only 1 of the two, when changed, would actually change the in game XP. In one game 1 XP was represented as 1.9509995 and then in a different tower test game battle 1 XP was represented as 1.8610898 in Cosmos. I can only assume they use some kind of algorithm to mask the value so the game cannot be easily hacked. Since the value is different every game one cannot easily do a simple search for the same value to find what you seek. I was able to replicate this search method for finding the value for the white block resource which can be used to convert to different color blocks using the different buildings in the game. I can only assume this will work with any other value you wish to alter in game. The devs did a good job making this hard for us - but not good enough for this amateur.
Oh and for the memory regions sometimes I would include mapped, but most of the time I left them as the default, write included, executable don't care, copywrite exclude, mapped exclude.
I hope this helps. 😈
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