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  Baldur´s Gate 3 Trainer (EARLY ACCESS)
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    Send a message to Evan858
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    Evan858 posted on Oct 09, 2020 5:41:33 PM - Report post
     
    Is there any way at all for making the stats editor actually stick and permanently become the set numbers? Maybe in future updates for the trainer?

    [Edited by Evan858, 10/9/2020 5:42:03 PM]
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    Slvrbuu posted on Oct 09, 2020 6:58:20 PM - Report post
     
    You will need to value of points invested into the stat, rather than the stat itself. It's a 4 byte value. You can do this during character creation with something like CoSMOS or CoSMOS.

    [Edit]
    1. Choose everything you want about your character except their stats. So appearence, yada yada.
    2. Remove all allocated points from your attributes and If your Race permits it, remove any bonus selectable stats (the ones with plus/minus buttons, not the ones that just do a flat increase by 1)
    3. Increase each stat by the same amount (You're counting the amount of clicks you put into the stat, not the number the stat shows)
    4. Do your 4 byte search for the amount increased (I started with 3)
    5. Change each stat equally, so they all have the same amount of points put into them - do your next search.
    6. Repeat until you have a list of around 30-40 remaining, all showing the same thing.
    7. Now change one stat by one and ensure that it shows a stat change in CoSMOS/CoSMOS
    8. If everything seems to change according to your stats put in, add all those values to your address list.
    9. Finish customization, and stat allocation (don't forget to set your race stats if you have them).
    10. Click Venture forth and design your dream person and before you click venture forth again, select every address right click and change address value - set it to whatever you want. Do not go above 50~ The game shows a cap of 30, but for things like spell slots, it will go above 30, and your UI will glitch out. Also note that your spell slot attribute shouldn't be too high - just leave it at 16 - it will prevent you from leveling up as you have to fill up your availible spell slots.
    11. Click nothing else but venture forth and wake up with a character screen showing 30s across the board.

    [Edited by Slvrbuu, 10/9/2020 7:31:59 PM]

    [Edited by Slvrbuu, 10/9/2020 7:54:24 PM]
    "The tools may be more effective than those who battled before you but make no mistake, you are no less a barbarian than your ancestors with their clubs and rocks. The only difference now is you do it without honor; cowering behind your guns, your bombs. You don't use tactic, just force..."
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    viddi21 posted on Oct 09, 2020 8:41:11 PM - Report post
     
    -just chatting- stats or not if they do the Dice throw always as 20 or endless trys then STATS really don't matter. as it will also gover *cheacks*, as you win every throw and chat with NPC's 🙂I recomend that the Option will be Called -KAREN*I would like to speak with the manager*- option lol 💩
    The Pie Is A Lie
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    Evan858 posted on Oct 09, 2020 8:52:12 PM - Report post
     
    This would really help....I really don't understand how the dice system works, I've set my stats to like 100 with a +45 for persuasion check and I still fail constantly
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    Pnass posted on Oct 09, 2020 9:29:57 PM - Report post
     
    quote:
    originally posted by Slvrbuu

    You will need to value of points invested into the stat, rather than the stat itself. It's a 4 byte value. You can do this during character creation with something like CoSMOS or CoSMOS.

    [Edit]
    1. Choose everything you want about your character except their stats. So appearence, yada yada.
    2. Remove all allocated points from your attributes and If your Race permits it, remove any bonus selectable stats (the ones with plus/minus buttons, not the ones that just do a flat increase by 1)
    3. Increase each stat by the same amount (You're counting the amount of clicks you put into the stat, not the number the stat shows)
    4. Do your 4 byte search for the amount increased (I started with 3)
    5. Change each stat equally, so they all have the same amount of points put into them - do your next search.
    6. Repeat until you have a list of around 30-40 remaining, all showing the same thing.
    7. Now change one stat by one and ensure that it shows a stat change in CoSMOS/CoSMOS
    8. If everything seems to change according to your stats put in, add all those values to your address list.
    9. Finish customization, and stat allocation (don't forget to set your race stats if you have them).
    10. Click Venture forth and design your dream person and before you click venture forth again, select every address right click and change address value - set it to whatever you want. Do not go above 50~ The game shows a cap of 30, but for things like spell slots, it will go above 30, and your UI will glitch out. Also note that your spell slot attribute shouldn't be too high - just leave it at 16 - it will prevent you from leveling up as you have to fill up your availible spell slots.
    11. Click nothing else but venture forth and wake up with a character screen showing 30s across the board.

    [Edited by Slvrbuu, 10/9/2020 7:31:59 PM]

    [Edited by Slvrbuu, 10/9/2020 7:54:24 PM]

    Forgive me but I watched the CoSMOS videos and trying to follow your instructions. I'm not sure what I am messing up here but I am not able to narrow my search.

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    viddi21 posted on Oct 09, 2020 10:43:50 PM - Report post
     
    quote:
    originally posted by Pnass

    quote:
    originally posted by Slvrbuu

    You will need to value of points invested into the stat, rather than the stat itself. It's a 4 byte value. You can do this during character creation with something like CoSMOS or CoSMOS.

    [Edit]
    1. Choose everything you want about your character except their stats. So appearence, yada yada.
    2. Remove all allocated points from your attributes and If your Race permits it, remove any bonus selectable stats (the ones with plus/minus buttons, not the ones that just do a flat increase by 1)
    3. Increase each stat by the same amount (You're counting the amount of clicks you put into the stat, not the number the stat shows)
    4. Do your 4 byte search for the amount increased (I started with 3)
    5. Change each stat equally, so they all have the same amount of points put into them - do your next search.
    6. Repeat until you have a list of around 30-40 remaining, all showing the same thing.
    7. Now change one stat by one and ensure that it shows a stat change in CoSMOS/CoSMOS
    8. If everything seems to change according to your stats put in, add all those values to your address list.
    9. Finish customization, and stat allocation (don't forget to set your race stats if you have them).
    10. Click Venture forth and design your dream person and before you click venture forth again, select every address right click and change address value - set it to whatever you want. Do not go above 50~ The game shows a cap of 30, but for things like spell slots, it will go above 30, and your UI will glitch out. Also note that your spell slot attribute shouldn't be too high - just leave it at 16 - it will prevent you from leveling up as you have to fill up your availible spell slots.
    11. Click nothing else but venture forth and wake up with a character screen showing 30s across the board.

    [Edited by Slvrbuu, 10/9/2020 7:31:59 PM]

    [Edited by Slvrbuu, 10/9/2020 7:54:24 PM]

    Forgive me but I watched the CoSMOS videos and trying to follow your instructions. I'm not sure what I am messing up here but I am not able to narrow my search.

    I think its cus its early access, they do hotfixes and the code is really a mess, at the moment, they are doing there best but i think *and its only my opinion* thay cant give us a 100% untill end of next week till they see all the code 😈 after all the Professor needs to sleep, and there are other games. that need attention, but as long as they *maybe* do the Dice thing then the game will be easy *just my opinion* but I think a Save Game Eddidor is what we need with the stats 🤠

    The Pie Is A Lie
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    MordredSJT posted on Oct 09, 2020 11:36:29 PM - Report post
     
    quote:
    originally posted by Evan858

    This would really help....I really don't understand how the dice system works, I've set my stats to like 100 with a +45 for persuasion check and I still fail constantly

    Unless you have found some way to edit the actual bonuses given, which are seperate from your stats, the max bonus you can get to a skill is +12. That's the maximum +10 bonus from the relevant attribute being at 30 and a +2 bonus if that skill is one of your proficiencies.

    That +12 is subtracted from any of the skill checks that are rolled on. So, if you are trying to persuade someone and the base roll you need is 15, your +12 persuasion means you only need to roll a 3. The max you would ever have to roll to pass a check on a +12 skill is 8 (on something that would require a 20 without any bonuses). I get lots of checks that only require a roll of 1 because my bonuses totally outweight the base number, but I do see the occasional 5 and have even run into one 8 so far on a skill I'm proficient in.

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    XeneizeONE posted on Oct 10, 2020 8:37:57 AM - Report post
     
    Hi there. In previous versions of the trainer you used to be able to have infinite uses of inspiration(for story dice check failures); with one of the options, I believe it was Unlimited Use Items? But as of the new version it seems that the same option doesn't allow you to do that anymore. Thought it would be worth mentioning.
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