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Our Total War Saga: TROY Trainer is now available for version 1.7.0 Build 16138 and supports STEAM, EPIC STORE. Our Total War Saga: TROY message board is available to provide feedback on our trainers or cheats.
Total War Saga: TROY Trainer
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  Total War Saga: TROY Trainer
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    Vmads posted on Aug 15, 2020 7:36:33 AM - Report post
     
    I'm not quite sure how the invincible option is supposed to work. I enter a battle and then activate it after I start deployment. Then I click the units I want it to work on, toggle off and start the actual battle. But my units still take damage and can get killed. Am I doing it wrong?
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    communist8898 posted on Aug 15, 2020 8:10:34 AM - Report post
     
    quote:
    originally posted by Vmads

    I'm not quite sure how the invincible option is supposed to work. I enter a battle and then activate it after I start deployment. Then I click the units I want it to work on, toggle off and start the actual battle. But my units still take damage and can get killed. Am I doing it wrong?

    I find you need to leave the option toggled on during battle,works perfectly then

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    Kossuth posted on Aug 15, 2020 8:47:40 AM - Report post
     
    quote:
    originally posted by communist8898

    quote:
    originally posted by Vmads

    I'm not quite sure how the invincible option is supposed to work. I enter a battle and then activate it after I start deployment. Then I click the units I want it to work on, toggle off and start the actual battle. But my units still take damage and can get killed. Am I doing it wrong?

    I find you need to leave the option toggled on during battle,works perfectly then

    Same here.

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    nysss posted on Aug 15, 2020 11:31:21 AM - Report post
     
    quote:
    originally posted by Airwane

    quote:
    originally posted by sauced

    quote:
    originally posted by crazy_merch

    I don't understand why we should have to request an option that was in every trainer for every different Total War game. I'm talking about 1 turn construction of units. If it would be something totally new, that would be different, but otherwise for mer it's not understandable.

    So you think they should automatically add options just because it was in a previous trainer?, they would be here all night and working for free most of the time.

    Just be happy there is an option to request trainer options. Also just because its the same engine doesn't always mean it's possible, for example i requested instant recruitment, but it may not be possible for Caliber to do it anymore.

    I have to add i requested this before Caliber added the new trainer options, for us who have lifetime memberships, most of us has gotten more than our money worth out of the membership, acting entitled would be a mistake.

    [Edited by sauced, 8/15/2020 6:20:57 AM]

    exactly beside we got more than enough option now I mean what do some people want a option to beat the game with in one turn!? come on now

    It actually has an option to beat the game in one turn. All you have to do is turn on the master of diplomacy option and then make everyone your vassals. 😜

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    vigantas posted on Aug 15, 2020 7:00:02 PM - Report post
     
    Hi guys 🙂 can i ask you to fix the resources? when I add resources, after leaving the game they are lost, for example, if I added 2 million food, then only 1 million is saved and the rest disappears, the same happens with the change in the number of units, if it is 90 units and I put 120 in the editor, then when I enter the next once the game becomes the default 90 that is, the functions work only at the moment and then they are deleted and become by default
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    Vakmix posted on Aug 15, 2020 7:12:36 PM - Report post
     
    quote:
    originally posted by vigantas

    Hi guys 🙂 can i ask you to fix the resources? when I add resources, after leaving the game they are lost, for example, if I added 2 million food, then only 1 million is saved and the rest disappears, the same happens with the change in the number of units, if it is 90 units and I put 120 in the editor, then when I enter the next once the game becomes the default 90 that is, the functions work only at the moment and then they are deleted and become by default

    It is possible that its a game mechanic which makes these values go down. If the game works that way, I don't believe the devs can do anything about that. In the worst-case scenario you will have to keep using the trainer to keep your values that high.

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    DragonStryder posted on Aug 15, 2020 7:32:14 PM - Report post
     
    quote:
    originally posted by vigantas

    Hi guys 🙂 can i ask you to fix the resources? when I add resources, after leaving the game they are lost, for example, if I added 2 million food, then only 1 million is saved and the rest disappears, the same happens with the change in the number of units, if it is 90 units and I put 120 in the editor, then when I enter the next once the game becomes the default 90 that is, the functions work only at the moment and then they are deleted and become by default

    For resources i suggest staying around 100k as the game doesn't really understand how you would get millions. using 100k seems to cause no issues after testing it.
    i think the units also have a limit and the editor is ment more like to refill it. or use for a certain battle.

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  • Current rank: 1 Star. Next Rank at 100 Posts.
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    vigantas posted on Aug 15, 2020 9:26:32 PM - Report post
     
    quote:
    originally posted by DragonStryder

    quote:
    originally posted by vigantas

    Hi guys 🙂 can i ask you to fix the resources? when I add resources, after leaving the game they are lost, for example, if I added 2 million food, then only 1 million is saved and the rest disappears, the same happens with the change in the number of units, if it is 90 units and I put 120 in the editor, then when I enter the next once the game becomes the default 90 that is, the functions work only at the moment and then they are deleted and become by default

    For resources i suggest staying around 100k as the game doesn't really understand how you would get millions. using 100k seems to cause no issues after testing it.
    i think the units also have a limit and the editor is ment more like to refill it. or use for a certain battle.

    yes, maybe you are right, well then I will somehow play)) it is a pity that you cannot keep many armies when you reach large territories, they cannot be held because many armies are needed, but there is no way to maintain them, this is the moment I meant when playing on Legendary difficulty is impossible to play without armies, its realy difficult)) the AI its very agresive, well, anyway, thanks for your work

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