Option #2, Super Movement, sets all your unit's Mobility 99.
To fix, use the editor to reset them to between 10 and 12.
It's kind of a sequel to XCOM 2. But don't expect a full AAA XCOM game. There's a few trailers out, but they only announced the game to the public literally 10 days before release. For the current price of 10 EUR/10USD/... it's definitely worth it though.
It's more like a standalone expansion I guess, and it's very fairly priced for what it is.
And to the staff, awesome work on the trainer. Thanks a lot! I've only used a couple options yet, so can't speak for all of them; but so far it's been running perfectly.
[Edited by Allvaldr, 4/28/2020 4:53:00 PM]
Every save I have is now corrupted and can not be loaded as well following the game crashing with the trainer open (I should note that values on the editor started going really crazy all over and not reflecting what the game was showing before the crash and I did not lock any of the values).
Every save became corrupted and I can not find a way around it. Lost around 10 hours of game time, rather unfortunate but seems we are the only unlikely couple so far (beyond I see some people reporting the trainer was maybe causing crashes) but it is worth noting here for the team in case it happens to others.
[Edited by minmaxman, 4/29/2020 3:47:10 AM]
[Edited by minmaxman, 4/29/2020 3:48:13 AM]
Mouse over the weapons in inventory and check the stats. I've found that the stats improve without the name changing. Nothing to do with the trainer, this happened before they added the "reduce research time" option.