Star Wars Jedi: Fallen Order Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Star Wars Jedi: Fallen Order Trainer is now available for version 01-04-2022 and supports STEAM, EPIC STORE, ORIGIN, WINDOWS STORE. Our Star Wars Jedi: Fallen Order message board is available to provide feedback on our trainers or cheats.
Star Wars Jedi: Fallen Order Trainer
REQUEST MORE OPTIONS
0 option(s) for voting
FILE UPDATE REQUEST
1 report(s) filed
BOOST UPDATE PRIORITY
Boost currently not available
Message Board for PC version
Page 11 of 34   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
  Star Wars Jedi: Fallen Order Trainer
  • Current rank: 2.5 Stars. Next Rank at 2000 Posts.
    Send a message to Ashar
    ELITE
    Ashar posted on Nov 18, 2019 8:40:13 PM - Report post
     
    there has been another update since the last trainer update which may be why some things arnt working, im running origin in offline mode cause Id rather play the game than test if it still works.
  • Tier 7
    Send a message to wilddeath
    TIER 7
    wilddeath posted on Nov 18, 2019 9:08:13 PM - Report post
     
    Right so the only option that doesn't work for me is unlimited health. I had several times that the previous version also didn't work but it was just a matter of restarting the trainer to get it to work. this time no matter what I do the trainer doesn't give me unlimited health.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to xxccjxx
    ELITE
    xxccjxx posted on Nov 19, 2019 12:05:47 AM - Report post
     
    An update for anyone who ran into the same issue that hawk and I ran into, whereby we "jumped" too much on Bogano and missed the red planet, Dothomir or whatever.

    Later in the game, dual bladed lightsaber comes inevitably. However, the quest leads you to Dothomir. Meaning if you did NOT unlock it at the start, youre basically screwed. I tried flying back to Bogano, but I cannot leave the ship. Meaning i cant even hack my way out via trainer. So yeah, I've reached a point where I cannot progress anymore.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to TREO_X
    CHEATMASTER
    TREO_X posted on Nov 19, 2019 1:41:28 AM - Report post
     
    quote:
    originally posted by xxccjxx

    An update for anyone who ran into the same issue that hawk and I ran into, whereby we "jumped" too much on Bogano and missed the red planet, Dothomir or whatever.

    Later in the game, dual bladed lightsaber comes inevitably. However, the quest leads you to Dothomir. Meaning if you did NOT unlock it at the start, youre basically screwed. I tried flying back to Bogano, but I cannot leave the ship. Meaning i cant even hack my way out via trainer. So yeah, I've reached a point where I cannot progress anymore.

    I ran into this problem as well, I didn't scan the painting on Bogano and had no access to Dothomir much later in the game, I was so annoyed when I traveled back to Bogano to find I couldn't leave the ship to go scan it. I thought I would have to replay the entire game and scan everything again... urgh.

    I will say though I just started a new game and played up to when you first arrive on Bogano I went to the first save point, met BD-1 saved the game again then quit.

    I just loaded up my other save, the one where I was stuck on the ship on Bogano and I'm now outside on Bogano with my crew mates and able to explore the the planet, so weird???.

    My game is patched to the latest version and also I acquired the dual lightsabre on Kashyyyk if that even means anything. Hope this helps someone not have to play through a massive chunk of the game again, as it looks like I fixed it on my end. 😀

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to lazerperson
    ELITE
    lazerperson posted on Nov 19, 2019 3:19:04 AM - Report post
     
    💣 💣 💣

    A warning for those messing around with coordinates when doing puzzles, especially in Zeffo. If you mess with the coordinates then the game will break the geometry that map chunk you're in.

    So as an example, the puzzles in Zeffo are also triggers for geometry loading around the chambers, if you blip around in one section of the tomb, then there's a very high chance you won't be able to leave that section as a trigger won't fire for you not using an obstacle.

    I tried to teleport to that one section in between the tomb and the Imperial dig site (after a story event), the game sequencing broke and as I tried to leave the tomb, the elevator was re-spawned floating at the top of the tomb near the Imperial headquarters, while I was stuck at the bottom where that chain and ball puzzle is with all surrounding area's geometry unloaded. When I tried to leave though the conventional means, the game simple had nothing loaded beyond that sequence and I would fall through the map.

    though the grace of god, I figured out (through much trial and error) the exact Z coordinate where the elevator is located (at the top of the tomb) and blipped myself into it and that triggered the sequence to load.

    💣 💣 💣

    [Edited by lazerperson, 11/19/2019 3:20:13 AM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to hawks01lax
    ELITE
    hawks01lax posted on Nov 19, 2019 3:43:57 AM - Report post
     
    Yeah definitely a fair warning to all. There are a lot of scripted things when going through a level. Using the teleport option as well as using high jump to get to some places can break/skip those scripts causing you to be stuck. You may be able to undo but it’s very tricky. I got lucky and was able to fix mine so I didn’t have to start over. Keep jump height around 400-600 if you want to make it easier to get some places, but I’d rarely go over 1000. You have been warned.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to xxccjxx
    ELITE
    xxccjxx posted on Nov 19, 2019 3:51:23 AM - Report post
     
    Yep! Can vouch for this.

    To sum up. If you glitched by not getting Dothomir at the beginning, the current workaround is to create a new savefile, play it to that point where you reach Bogano, save, reload your main save file, and your character would be teleported out of the ship. The game is now able to progress from then onward.

    Another workaround is to save the coordinates of the Dothomir scanning location (after leaving temple), load your main save, and teleport your character there.

    This is the solution(s) to those who miss Dothomir at Bogano by using teleportation and the jumping glitch, and missing alot of scripted events. As many others have noted, set the jump to a reasonable level. It's meant to overcome some obstacles, not meant to skip to another area.

    Thank god for this. I would've hated having to replay the whole game

    [Edited by xxccjxx, 11/19/2019 3:53:39 AM]

  • Site Support
    Send a message to DragonStryder
    SITE SUPPORT
    DragonStryder posted on Nov 19, 2019 8:28:32 AM - Report post
     
    if one of you posts this warning in detail / with any workarounds as a new topic then we can sticky it.
    CheatHappens Lead Help Desk & Support Engineer.
    CheatHappens Trainer Monkeys Project Lead.
Page 11 of 34   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
All times are (GMT -06:00) Central Time (US & Canada). Current time is 6:39:12 PM