Regarding crashes, most of them are likely due to memory running out because of large resolutions being used.
These larger resolutions is what is crashing the game, it seems. The trainer is exposing more of the map and etc. due to the unlimited movement option (possibly), which the game wasn't putting enough memory away to display all that stuff since it wasn't supposed to be doing that anyways (the trainer is allowing more things to be exposed so you can move longer distances as many times as you want). Also, you can try lowering the value in the trainer that is used for the movement (it's a modifier in that option)
This memory is chewed up over time and wasn't properly allocated by the game, since the developers had no intention of you being able to what you are doing (what the trainer is allowing you do to do).
This error:
Failed to find allocatable memory nearby 140000000
in some instances our trainer template is failing to find memory to place the option code. We've worked hard on the template to try and mitigate this, but in some systems, depending on how much things are running at once and your total RAM, this can happen. If you see that in the debug portion of the game, one or more of the options is not set up properly and may cause crash when you run them.
best,
Cal
Switch to 1080 and run in window seems no crash, was running in ultra wide
@Caliber, is there any way to change the default value for unlimited movement? The default in game value is somewhere around 3500. It would be really nice if we could set that value for the trainer once and then have it apply that value each time, as it does currently with the 9999. Is this something that can be modified via the new XML settings system (which is awesome, btw)?
Yes - click the More Options on the Unlimited Movement and set it to the value that you desire.
@Caliber, is there any way to change the default value for unlimited movement? The default in game value is somewhere around 3500. It would be really nice if we could set that value for the trainer once and then have it apply that value each time, as it does currently with the 9999. Is this something that can be modified via the new XML settings system (which is awesome, btw)?
not sure what you are asking.. the value is modifiable. is it resetting when you turn the option off then back on?
best,
Cal