The game has patched, updated trainer will be posted soon. However health is and was working fine. You still receive damage so the value won't stay at 100 but whenever you receive damage again the damage will be subtract from 100. Lets say you have 100 health, receive 10 damage, ingame it will show you 90. Then you receive 20 damage, value will be 80 (100-20 = 80) and not 70 (90 - 20 = 70).
If something deals more than your maximum damage you can still die. Or if its scripted alias one hit kill.
Is there any chance you could increase the number for health? I am at the last dungeon and have 1325 health, so when I activate the infinite health option it drops me to 102 health and then anything that hits me instantly kills me because it does more than 100 damage. I believe this is why people think it isn't working right. It worked very well when I was in the earlier dungeons, because nothing did that kind of damage.
The game has patched, updated trainer will be posted soon. However health is and was working fine. You still receive damage so the value won't stay at 100 but whenever you receive damage again the damage will be subtract from 100. Lets say you have 100 health, receive 10 damage, ingame it will show you 90. Then you receive 20 damage, value will be 80 (100-20 = 80) and not 70 (90 - 20 = 70).
If something deals more than your maximum damage you can still die. Or if its scripted alias one hit kill.
Is there any chance you could increase the number for health? I am at the last dungeon and have 1325 health, so when I activate the infinite health option it drops me to 102 health and then anything that hits me instantly kills me because it does more than 100 damage. I believe this is why people think it isn't working right. It worked very well when I was in the earlier dungeons, because nothing did that kind of damage.
I know your post is a bit old but I agree the increase in health would be awesome
08:43:12: Trainer is up to date.
08:43:19: Successfully attached to Moonlighter
08:43:20: Symbolhandler: Enumerating symbols...
08:43:20: Symbolhandler: Finished! Time enumerating symbols: 580ms
08:43:20: Get Money Pointer Base, Script error in line 3: Cannot find aob for 'originalcode_1562'
Getting this when I try to use trainer, anyone else encounter this?
Please use the update notification system to report a game patch, update or to report that the trainer may not be working with the latest version of the game. If 3 or more reports have been filed, consider BOOSTING the priority of this title for a faster turnaround on the updated trainer.
No idea, in Steam enabling the debug menu let a cursor appear. In Windows store a cursor is missing at all as it seams, maybe the debug menu is just a left over from the Steam port in game code?! Some of the debug menu options have hotkeys you can use however, like shift+C to teleport to bed.
I've re-added a gold cheat to the trainer
[Edited by 0x90, 3/23/2020 9:11:38 AM]
Probably left over, using a Controller the Debug Menu is much different and has much less options, but at least I can navigate it. Was really disappointed to not see an Unlock All Achievements button in the navigable menu
I see you've re-coded the Infinite Health option? I no longer take any damage.
Hold the Right Analogue Stick in for a second or so with a controller to activate the other Debug Menu.
[Edited by Rhark, 3/23/2020 9:41:31 AM]