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Final Theory Trainer

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Official Trainer Thread  Final Theory Trainer
 
PWizard  posted on Sep 27, 2018 11:26:17 AM - Report post

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Trainer Options
-------------------------------------------------------
NumPad1: Change FT Data
NumPad2: Change Tacknium
NumPad3: Change Enriched Tacknium
NumPad4: Change Engineering
NumPad5: Change Development
NumPad6: Change Tacknium Reserves
NumPad7: Unlimited Number of Ships In Reserve
NumPad8: Super Navy Size
NumPad9: Super Fleet Size
Multiply: Change AP
Add: Unlimited Ship Movement on Map
Separator: Enemy Cannot Fire In Combat


Editor Options
-------------------------------------------------------
Selected Ship: AP
Resources: FT Data
Resources: Tacknium
Resources: Enriched Tacknium
Resources: Engineering
Resources: Development
Resources: Maximum Tacknium
Resources: Tacknium Reserves


Notes
-------------------------------------------------------
Change FT Data:
Click on a control point that is a Starpoint. Press hotkey, click on another control point to see it has changed.

Change Tacknium:
Click on a control point that is a Starpoint. Press hotkey, click on another control point to see it has changed.

Change Enriched Tacknium:
Click on a control point that is a Starpoint. Press hotkey, click on another control point to see it has changed.

Change Engineering:
Click on a control point that is a Starpoint. Press hotkey, click on another control point to see it has changed.

Change Development:
Click on a control point that is a Starpoint. Press hotkey, click on another control point to see it has changed.

Change Tacknium Reserves:
Click on a control point that is a Starpoint. Press hotkey, click on another control point to see it has changed.

Unlimited Number of Ships In Reserve:
Click on a control point that is a Starpoint, then toggle this on. Click on another control point and back to see it has changed. Toggle off before ending turn to prevent AI from getting this.

Super Navy Size:
You need to move a unit to see it has changed. This allows you to have many more fleets than normal. Toggle off before ending turn to revent AI from getting this.

Super Fleet Size:
You need to move a unit to see it has changed. This allows you to have the max number of ships in each fleet possible (9). Toggle off before ending turn to prevent AI from getting this.

Change AP:
Click the ship type icon you wish to have the points for. Wait a second or two and press hotkey. Close the screen and open it again to see it has changed.



====================================================================

IMPORTANT INFO:
-------------------------------------------------------
These scan exclusions in your security software might be necessary to run this trainer:
The trainer exe file (or the folder its stored in)
The 'Work' folder located here:
C:\Users\[YOUR NAME]\Cheathappens\


Mute Hotkeys:
-------------------------------------------------------
To temporarily disable the Hotkeys, press CTRL-H after trainer is
activated. You can use CTRL-H to re-activate the Hotkeys as well.
You can also mute specific hotkeys by changing the hotkey you want to mute to 'NONE'.


VR Mode
-------------------------------------------------------
HTC Vive
Click on the 'VR Mode' button. Trainer options will now be drawn as buttons. Activate the trainer as usual with your keyboard. Put your HTC Vive on and when you are ingame press the 'Menu' button on the hand controllers to open the steam overlay. At the bottom you can click on the 'Desktop' button and you can easily press options on the trainer with your hand controller now.

Oculus Rift
Click on the 'VR Mode' button. Trainer options will now be drawn as buttons. Open Oculus dashboard and click on 'Oculus Desktop', now press the buttons on the trainer to toggle the cheats.



Troubleshooting
-------------------------------------------------------
Requirements:
Windows 7 64-Bit OS or later (32-Bit is NOT supported!)
.NET Framework Runtime 4.7.2 or above: dotnet.microsoft.com/download
.NET Core Runtime 2.1 or above: dotnet.microsoft.com/download
DirectX9 for controller support

Known issues:
www.cheathappens.com/trainer_troubleshooting.asp



AUTHENTICITY NOTICE (Does not apply to PROMO or FREE trainers):
-------------------------------------------------------

In an effort to maintain the integrity of the files downloaded from
our site and to prevent illegal file sharing, this trainer will perform
an authenticity check while in use. This check requires an Internet
connection and the trainer will not run if a connection is absent or if
the trainer is blocked by a security application.

FOR A LIST OF INFORMATION THAT IS SENT TO CHEAT HAPPENS DURING THE AUTHENTICATION
PROCESS PLEASE REVIEW OUR PRIVACY POLICY AT HTTPS://WWW.CHEATHAPPENS.COM/PRIVACYPOLICY.ASP

This check is only performed on trainers that have been personalized for
individual use, not our PROMO or FREE trainers. If you want/need to use
the trainer offline, please go to our trainer troubleshooting page for
instructions on how to obtain an offline key to avoid online checks.

[Edited by PWizard, 7/3/2019 6:53:29 AM]

 
schutte6  posted on Oct 03, 2018 12:25:07 PM - Report post

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when you push numpad 1 don work with numpad 2/3/4/5/6/7 i ask my self what works well greetings adriaan
 
CyPHeR369  posted on Oct 03, 2018 12:35:39 PM - Report post

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quote:
originally posted by schutte6

when you push numpad 1 don work with numpad 2/3/4/5/6/7 i ask my self what works well greetings adriaan

Have you read the instructions fully and followed them exactly?

 
deberg  posted on Oct 17, 2018 5:21:32 PM - Report post

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ELITE
F1 and F2 work fine, but the resource hack doesn't appear to work. I click on a Starport, Press Num 1 to capture (I hear activated), but Num 2 through 7 do not change any values even though I hear "activated".

In the instructions, it says click on any "Starpoint". I've tried clicking on everything I can prior to pressing Num 1 and can't get 2-7 to work.

Any advice?

 
deberg  posted on Oct 19, 2018 4:59:20 AM - Report post

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Addition to earlier post: Fleet Capture (Num8) will not aloow Num9 etc to react either. I just hear "activated".
 
Taurusplopp  posted on Oct 19, 2018 6:28:42 AM - Report post

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quote:
originally posted by deberg

Addition to earlier post: Fleet Capture (Num8) will not aloow Num9 etc to react either. I just hear "activated".

The game got updated.


Please use the update notification system to report a game patch, update or to report that the trainer may not be working with the latest version of the game. If 3 or more reports have been filed, consider BOOSTING the priority of this title for a faster turnaround on the updated trainer.

 
Animusnimus  posted on Nov 17, 2018 12:42:38 AM - Report post

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quote:
originally posted by Taurusplopp

quote:
originally posted by deberg

Addition to earlier post: Fleet Capture (Num8) will not aloow Num9 etc to react either. I just hear "activated".

The game got updated.


Please use the update notification system to report a game patch, update or to report that the trainer may not be working with the latest version of the game. If 3 or more reports have been filed, consider BOOSTING the priority of this title for a faster turnaround on the updated trainer.

This was a bug fix. Version of the game has not been changed.

Devs reply on Steam:

Just a bug fix patch.
The AI could temporarily become self aware and refuse to lose a fight even with no ships left so we had to fix that right away. The AI will now adhere to Asimov's laws once again and concede defeat in such situations

All resource features of the trainer didn't work, while all others work as intended.

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