CoSMOS Gamehacking Tool

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  CoSMOS | Advanced 5.0 Beta Released
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    Send a message to paul_guo
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    paul_guo posted on Jun 22, 2019 7:28:43 AM - Report post
     
    I tried to use Chinese language files but failed
    version is 5.1.3 Advanced.
    I Tried to make an CoSMOS.resources.dll and put it in the folder but i failed
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    BeSpecialFegget posted on Jun 24, 2019 11:00:24 AM - Report post
     
    is there no way to fix the debugger? it just cant be crashing on EVERY game i try to inject the debugger...
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    BeSpecialFegget posted on Jun 24, 2019 11:14:32 AM - Report post
     
    attaching CoSMOS Debugger to Sniper Elite 2, works fine

    attaching COSMOS Debugger to Sniper Elite 2, instant crash
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    BeSpecialFegget posted on Jul 04, 2019 12:22:19 PM - Report post
     
    does nobody know a fix for that problem? cosmos seems kinda dead... no support on that topic btw
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    0x90 posted on Jul 04, 2019 1:05:41 PM - Report post
     
    CE has 3 different debugger types: Windows, VEH and DBVM. Which one are you using? By default it uses the windows debugger. Also please note that you cannot have two debuggers attached at the same time. Attaching Cosmos debugger on Sniper Elite V2 works perfectly fine on my end.

    Steps I did:
    1. Download Cosmos Advanced 5.1.3
    2. Start Sniper Elite V2, attach Cosmos to it
    3. Open diassembly => go to address 'SniperEliteV2.exe' and place a breakpoint on it.
    4. Go back ingame, no crash at all.

    There was a bug in 5.1.2 which crash all games when attaching the debugger. So make sure you're up to date.
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    ecrawford23 posted on Jul 05, 2019 4:05:39 AM - Report post
     
    I have a questions about script loading, how come when loading a previously saved script none of the past values load?

    They all start at 0 and this might be dumb but I end up having to find them all again even though addresses were the same.

    I guess my actual question is, how do I save and load a script properly?
    Split~~
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    PWizard posted on Jul 05, 2019 11:48:42 AM - Report post
     
    quote:
    originally posted by ecrawford23

    I have a questions about script loading, how come when loading a previously saved script none of the past values load?

    They all start at 0 and this might be dumb but I end up having to find them all again even though addresses were the same.

    I guess my actual question is, how do I save and load a script properly?

    Because the game you are playing loads the values into a different memory location on each launch. You will need to create an advanced script to intercept the correct memory locations which is beyond my abilities but you can PM 0x90 for assistance.

    Chris O'Rorke (chris@cheathappens.com)
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    ecrawford23 posted on Jul 05, 2019 9:59:37 PM - Report post
     
    I will do just that, thanks boss!
    Split~~
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