18:34:32: Green Hell, 2.4.0 (STEAM), Last modified: 01/24/2023 03:59:25
18:36:12: Successfully attached to GH
19:14:28: Successfully attached to GH
19:14:50: Mono Pipe shutdown: System.ObjectDisposedException: Cannot access a closed pipe.
at System.IO.Pipes.PipeStream.CheckReadOperations()
at System.IO.Pipes.PipeStream.Read(Span`1 buffer)
at #=zZZrhsWHNXypYhyoCh3bwOuA_W8uPKoFFp3TkJtM=.#=zUYyDtza52JhH()
19:14:50: weight cheat, Script error in line 3: 'InventoryBackpack:IsCriticalOverload+8B' is 0 or not a valid address
I am getting same error unfortunately. I am sure it just needs a quick hofix. Looking forward to it!
I am getting the exact same error. The trainer activates normally when on the menu screen, but the game crashes to desktop when you try to start playing. I've tried both with loading a previous save and starting a new game, and I get the same error both times. If I load the game without activating the trainer, it loads properly, and if I then try to activate the trainer from within the game, the game crashes. I also tried uninstalling and reinstalling the game with no luck. I'm not using any mods. I do hope you are able to figure out a solution!
I did take a screenshot of the Unity pop up I am getting when I activate the trainer at the menu and then load a save or even start a new game. It's a white Unity Box with GH emblem with an exclamation mark. The text on the popup says "Green Hell - Unity 2021.2.18f1_0c6e675195cf" LMAO, no clue what that is. It almost seems like the game is recognizing the cheat and crashing or something. As I said before I only get this pop up when I activate the trainer at menu and load a game or new game. If I activate the trainer while IN the game the game just freezes and then the trainer throws that script error at me in the log window. I have been using trainers from CH for years. It doesn't take a rocket scientist. CH makes their trainers very common sense friendly. I am doing nothing any different than I ever have done when I load a CH trainer. Something is causing it not to work for a number of us and working for some apparently. I am stumped. Hopefully someone can figure it out! Thanks for all the hard work guys, we really appreciate it.
For reference. The trainer DOES activate on the menu screen, it just crashes when loading a game. While in the game the trainer doesn't activate, it just crashes the game.
This is what the debugger throws out
18:04:43: Green Hell, 2.4.0 (STEAM), Last modified: 01/24/2023 03:59:25
18:05:52: Successfully attached to GH
18:06:06: Mono Pipe shutdown: System.ObjectDisposedException: Cannot access a closed pipe.
at System.IO.Pipes.PipeStream.CheckReadOperations()
at System.IO.Pipes.PipeStream.Read(Span`1 buffer)
at #=zZZrhsWHNXypYhyoCh3bwOuA_W8uPKoFFp3TkJtM=.#=zUYyDtza52JhH()
18:06:06: weight cheat, Script error in line 3: 'InventoryBackpack:IsCriticalOverload+8B' is 0 or not a valid address
I got the same error and same message in the trainer debug.
everything was fine in the game menu, I can activate the trainers and toggle the options on & off. but when I load the saved playthrough or start a new one, the game crashes to desktop.