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Adding mechs to store
  • Tier 7
    Send a message to NMDante
    TIER 7
    NMDante posted on May 02, 2018 4:26:05 PM - Report post
     
    quote:
    originally posted by Aidan_Pryde

    quote:
    originally posted by NMDante

    Hello.

    I know it has to be possible, but I haven't figured it out yet, and it's driving me crazy.

    How can I add a mech and mech parts to the system stores?

    This is a created mech, not an edited mech, by the way.

    Thanks for any help.

    Have a Read here: www.cheathappens.com/show_board2.asp?headID=138540&titleID=65256

    Everything is explained in there.

    Thanks, but there is nothing in that thread about adding a user created mech into the single player campaign.
    I have edited mechs, already in the game, and that thread did help in that case, but not in adding a custom mech.

    If there is a way to add a mech, within that thread, and I missed it, please let me know what page it is on, so I can start adding mechs.

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Tester9999
    ELITE
    Tester9999 posted on May 02, 2018 10:19:09 PM - Report post
     
    basically you have to look at the tags, or where those shops are, cause some areas, dont have those tags, also, you gotta leave and then comback for the items appear on the planets. Uninhabited will always have none, as well as primitive civilization tags will only have less than the basics.

    Also use notpadd++ cause regular text seems to alter the line of text when changing it, and thus not appearing or default appearance of the items list per planet.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to bigkosy
    VETERAN
    bigkosy posted on May 03, 2018 9:10:45 AM - Report post
     
    Yeah, if I edit shopdef_Mech_RestoWeldry it works 😀
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to wraithkrown
    ELITE
    wraithkrown posted on Nov 28, 2018 2:14:11 PM - Report post
     
    While I used this to good effect prior to Flashpoint DLC, this no longer works in career mode. Has anyone figured out how to do this in career mode?
  • Tier 7
    Send a message to Cully426
    TIER 7
    Cully426 posted on Dec 07, 2018 8:59:53 PM - Report post
     
    quote:
    originally posted by wraithkrown

    While I used this to good effect prior to Flashpoint DLC, this no longer works in career mode. Has anyone figured out how to do this in career mode?

    after flashpoint it's a lil tricky cuz of the way the versionmanifest.csv can cause infinite load screens.

    but in order to get items into the stores for career mode you have to add them both to the versionmanifest and to the metadatadatatable (yeah it's literally something like that hold on i'll find specific)

    MetadataDatabase.db (you'll need sqview or something like that)

    once you've modified those, it should have your new items in the stores/game as intended

  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to renoraider
    ELITE
    renoraider posted on Dec 16, 2019 2:34:31 AM - Report post
     
    Guys, recently, Ive been able to add all of the mechs, including new onew, to the store. All except for 5. 2 models of Bullshark, 2 of Hatchetman and the raven.

    Ive also noticed that they're tied to flashpoints and are also relatively new (raven) or have never been seen before. Im still in the campaign and Ive heard that the mechs wont show up on missions or as drops till I encounter them in their specific mission.

    If this is what's preventing them from showing up in shops despite modding, how and what do I edit? Im also not sure if it's simply because I made a typo.

    This is what i added to the itemcollection files:

    mechdef_hatchetman_HCT-3F,MechPart,0,10
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