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Official Trainer Thread  Total War: Warhammer 2 Trainer
 
luxfere  posted on Oct 02, 2017 12:35:17 PM - Report post

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LORDSLAANESH
quote:
originally posted by Grubbs008

I don't know about blessings, but food for Skaven is a given then you can have unlimited summons. And the ritual ingredients for the races would be amazing. Takes long as hell to get them. 160 turns or so.

If you guys still need saves, if you're willing to add more options. Just let me know.

The blessings unit are the same as the RoR of TWW1 (stronger units)

For the skaven, I agree the food replenishment take lots of time especialy when you have many provinces

 
luxfere  posted on Oct 02, 2017 12:40:59 PM - Report post

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LORDSLAANESH
quote:
originally posted by rshepler

I've noticed the instant/fast ability and spell cooldown in-battle option is not working. Everything else seems to function perfectly. Has anyone else run into this problem? It hasn't functioned since the release, and I assumed others would bring it up if it was a universal issue. Not a game changer, but still a very nice option to have.

Thanks again for the extremely fast turnover.

You need to activate the option whene you are still in the campaign map, then go to battle. You can do the same with infinit arrow, and let it activate after the battle so you do not have to worry about it in future battles

 
Jasuke1991  posted on Oct 02, 2017 5:08:34 PM - Report post

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ELITE
Is it just me or does the God Mode have a bit of fiddliness to it, I mean it works but not always and not all the time, most battles it seems to not affect the losses caused by enemy charge, and sometimes large units seem to still take damage. Maybe I'm doing something wrong with it, but other times it works perfect, on the other hand unlimited mana works fine, but the spell cooldowns don't seem to work for me :/ again there is more issue with the fiddliness than anything else/ Great trainer otherwise!
 
Raizo  posted on Oct 02, 2017 6:17:26 PM - Report post

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SAGE
quote:
originally posted by Jasuke1991

Is it just me or does the God Mode have a bit of fiddliness to it, I mean it works but not always and not all the time, most battles it seems to not affect the losses caused by enemy charge, and sometimes large units seem to still take damage. Maybe I'm doing something wrong with it, but other times it works perfect, on the other hand unlimited mana works fine, but the spell cooldowns don't seem to work for me :/ again there is more issue with the fiddliness than anything else/ Great trainer otherwise!

I've personally not had this problem. But the way I've had this option consistently work for ms is to, while in mid-battle or in deployment phase, I enable the option and click on all the units I want to not take casualties, one by one. You can leave the option on for the duration of the battle with no side effects.
I've only ever lost 3-8 units, and that was just because I may have missed clicking on a unit.

But the unlimited mana option has always been a bit fiddly in my experience as far as I know. I rarely use it as I personally find I don't need it with a fully maxed out lord or wizard. So it's not a concern for me personally.

 
poisengreen  posted on Oct 03, 2017 12:42:20 AM - Report post

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ELITE
gfycat.com/gifs/detail/HeartyWellwornDipper

This is my life now. (Just saving and quitting fixed it), but, after about 5 turns post using the cheat, the winning a big battle against skaven, this kept looking forever. Just figured I'd try to give a heads up, sorry if anyone already mentioned it!

 
Grubbs008  posted on Oct 03, 2017 7:50:15 AM - Report post

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LORD MARSHAL
Seems the Winds of Magic, God Mode and Fast Cool downs all work better pushed while already in the battle on deployment phase, but i mean, you got Weak Unit and Reset Unit options already, If you lose a battle, you did something wrong.
 
herman925  posted on Oct 03, 2017 11:59:52 AM - Report post

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ELITE
Is it possible to enable the Vortex magics at all times??
 
rshepler  posted on Oct 04, 2017 7:24:19 AM - Report post

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ELITE
I'm still getting normal length ability cool downs no matter how I utilize the option. The others work fine, like winds of magic. Don't use god mode/weak unit at all so can't comment.
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