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Warhammer 40k: Dawn of War 3 Trainer

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Official Trainer Thread  Warhammer 40k: Dawn of War 3 Trainer
 
Dlenny2259  posted on Apr 28, 2017 3:10:29 PM - Report post

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quote:
originally posted by pagos76

So just to be clear if we ant to use the trainer we need to start Steam in Offline mode?

otherwise ban / death / destruction / end of life as we know it.

right?

That's my take on the situation as well but what confuses me is that if you look at the store page for the game on Steam it does not list Valve Anti Cheat so I'd like to assume that with this game we cannot be VAC Banned.

 
woots  posted on Apr 28, 2017 5:05:03 PM - Report post

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Are the skulls, used to purchase elites, something that can be added to the trainer? or edited with Cosmos? Or is that data stored server side? I tried goofing around with upping the Skull count on Cosmos with no luck.
 
DYBAD  posted on Apr 28, 2017 8:51:20 PM - Report post

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The Cooldown options only very partially work, for exemple Gabriel's swirling and the drop pod cooldown remain whole (probably a bunch of others, haven't played far enough to see it). Did everyone get the same result, or do I have a particular issue ?

Shame, it's really my favorite in the DAW series

[Edited by DYBAD, 4/28/2017 11:26:21 PM]

 
true_ohji  posted on Apr 29, 2017 3:00:05 AM - Report post

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I think Numpad +: Instant Unit Ability Cooldowns is not working
 
Taurusplopp  posted on Apr 29, 2017 3:23:00 AM - Report post

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quote:
originally posted by true_ohji


I think Numpad +: Instant Unit Ability Cooldowns is not working

If you know that it's not working repeatedly you can provide a save file. Please check your PM.

 
Taurusplopp  posted on Apr 29, 2017 3:29:05 AM - Report post

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quote:
originally posted by woots

Are the skulls, used to purchase elites, something that can be added to the trainer? or edited with Cosmos? Or is that data stored server side? I tried goofing around with upping the Skull count on Cosmos with no luck.

Skulls are not only server sided but also part of the microtransaction system in the game (aka paid with real currency). - Such a trainer option will never be provided by us.

 
Caliber  posted on Apr 29, 2017 3:40:51 AM - Report post

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quote:
originally posted by DYBAD

The Cooldown options only very partially work, for exemple Gabriel's swirling and the drop pod cooldown remain whole (probably a bunch of others, haven't played far enough to see it). Did everyone get the same result, or do I have a particular issue ?

Shame, it's really my favorite in the DAW series

[Edited by DYBAD, 4/28/2017 11:26:21 PM]

guys are you sure you are testing properly? Try it without the option on and with it on. There is TWO phases when you use the abilities. The first phase is when you activate it and the phase is active for a set amount of time. The next phase is the cooldown before you can use it again.

Drop Pod cooldown was tested working here. Also there is TWO cooldown options which work for different things.
best,

Cal

 
DYBAD  posted on Apr 29, 2017 4:34:41 AM - Report post

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Tried again with both cooldown options at every stage of the cooldowns, for Gabriel and Gorgutz. Gabriel's jump works, his swirling doesn't (never). Same for Gorgutz, no cooldown refreshing at all for either of his abilities, "activated" is the only sign that something happened.

Do they work as intended for someone ?

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