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Official Trainer Thread  No Man's Sky Trainer
 
0steven4archer7  posted on Nov 28, 2016 9:27:03 AM - Report post

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While I'm glad the trainer has been updated for the new version of the game, it would have been nice to see additional options added to the trainer that take into account the new gameplay mechanics in the game, such as the base building mechanic. "Increased base/freighter complexity" and "Max available base parts" are just a couple examples of cheats that would be invaluable for the newly released content. And let's be honest, the old content got boring pretty quickly, the new content is the main reason why players are coming back to No Man's Sky. So it would make sense have new trainer options reflective of the new content that everyone wants to play now.
 
Caliber  posted on Nov 28, 2016 10:53:06 AM - Report post

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quote:
originally posted by 0steven4archer7

While I'm glad the trainer has been updated for the new version of the game, it would have been nice to see additional options added to the trainer that take into account the new gameplay mechanics in the game, such as the base building mechanic. "Increased base/freighter complexity" and "Max available base parts" are just a couple examples of cheats that would be invaluable for the newly released content. And let's be honest, the old content got boring pretty quickly, the new content is the main reason why players are coming back to No Man's Sky. So it would make sense have new trainer options reflective of the new content that everyone wants to play now.

it took hours and hours to update the trainer to the old 100 options.. we haven't had time to 'start a game over' and play for 3 more hours to get to 'new content'.

any new option ideas, maybe people can submit savegames with instructions on how to try or look at what you are suggesting.

Also, it may be that our easy craft, etc. option may work for building base stuff, etc.

best,
Cal

 
TheQuestor  posted on Nov 28, 2016 12:26:48 PM - Report post

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quote:
originally posted by Caliber

quote:
originally posted by 0steven4archer7

While I'm glad the trainer has been updated for the new version of the game, it would have been nice to see additional options added to the trainer that take into account the new gameplay mechanics in the game, such as the base building mechanic. "Increased base/freighter complexity" and "Max available base parts" are just a couple examples of cheats that would be invaluable for the newly released content. And let's be honest, the old content got boring pretty quickly, the new content is the main reason why players are coming back to No Man's Sky. So it would make sense have new trainer options reflective of the new content that everyone wants to play now.

it took hours and hours to update the trainer to the old 100 options.. we haven't had time to 'start a game over' and play for 3 more hours to get to 'new content'.

any new option ideas, maybe people can submit savegames with instructions on how to try or look at what you are suggesting.

Also, it may be that our easy craft, etc. option may work for building base stuff, etc.

best,
Cal

All your time is greatly appreciated.

I am having issues with v1.1 though as it crashes out to desktop after a minute or so with the trainer enabled

 
Tackleberry82  posted on Nov 28, 2016 2:01:35 PM - Report post

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If your using the unlimited jetpack option it will crash for you at the moment. It is number 7 in the trainer. Cal the trainer creator is looking at it.
 
Skeet8385  posted on Dec 02, 2016 7:51:58 AM - Report post

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I am on the experimental/beta patch for NMS and some Trainer options work, but others don't. Here is what works and what doesn't work for me:

Works:
- No Tool Overheat

Not Working:
- Credits/Money
- Instant Build/Repair

Anyone else on experimental/beta patch and experience this also? Thoughts appreciated

 
Muedi  posted on Dec 02, 2016 10:43:59 AM - Report post

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quote:
originally posted by Skeet8385

I am on the experimental/beta patch for NMS and some Trainer options work, but others don't. Here is what works and what doesn't work for me:

Works:
- No Tool Overheat

Not Working:
- Credits/Money
- Instant Build/Repair

Anyone else on experimental/beta patch and experience this also? Thoughts appreciated

I can confirm this too.

Working:
God mode.
Toxicity hazard protection
Unlimited Tool/Gun
No Tool/Gun overheat
Unlimited stamina
Unlimited jetpack (not experienced the previously mention crash)
No reload
Unlimited ammo
Max resources
No ship overheat
Super speed
Unlock all slots and max slots (although these do not save. So when loading a save game, all your slots will be back to normal and you will have lost any installed tech)
Mega hyperdrive.
Interpret language.

Not working:
Life support energy (does and doesn't. Might be just my game, but it's inconsistent for me)
Massive credits
Easy craft/build/open
Reset wanted
No alert
Freeze mode
Unlimited warp cells

I have not tried the float up/down or teleport commands yet.

 
skyp67  posted on Dec 03, 2016 10:05:00 AM - Report post

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Not sure if this has been posted, searched but didn't find anything.

When I used the max slots options (F5 and F6) this gave me 48 slots for everything. I had already 48 slots for my suit and ship, but this gave me 48 slots for my gun, freighter and storage container. However, these extra slots DO NOT SAVE. If you put something in one of those new slots it will be gone when you load the game again. So, be careful. I've lost a ton of materials but then again if you use the craft anything option, it's really not and issue. Just a heads up for what I have experienced.

If there is a fix for this, I'd be grateful to know.

 
shiftyscent  posted on Dec 05, 2016 2:44:38 PM - Report post

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quote:
originally posted by Caliber

quote:
originally posted by 0steven4archer7

While I'm glad the trainer has been updated for the new version of the game, it would have been nice to see additional options added to the trainer that take into account the new gameplay mechanics in the game, such as the base building mechanic. "Increased base/freighter complexity" and "Max available base parts" are just a couple examples of cheats that would be invaluable for the newly released content. And let's be honest, the old content got boring pretty quickly, the new content is the main reason why players are coming back to No Man's Sky. So it would make sense have new trainer options reflective of the new content that everyone wants to play now.

it took hours and hours to update the trainer to the old 100 options.. we haven't had time to 'start a game over' and play for 3 more hours to get to 'new content'.

any new option ideas, maybe people can submit savegames with instructions on how to try or look at what you are suggesting.

Also, it may be that our easy craft, etc. option may work for building base stuff, etc.

best,
Cal

Not to mention that the only thing the trainer doesn't cover that the update adds can be easily mended without a trainer.

See:Link

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