originally posted by ninjafroggie
Is anyone else having an issue where using the resource cheat option adds 100 factories to states and causes your consumer goods demand to go haywire? Only the territories with construction still queued seem to have been affected, so is that the problem? Do I need to boost resources in a territory BEFORE I order additional construction there?
*edit* testing has found that the resource cheat adds +100 or more civilian factories to every territory in which it is used. Selecting multiple states before the cheat deactivates multiplies the factories, so if you press the resource cheat, select 3 states before it deactivates, then all 3 states will have an extra 300 civilian factories. Any way to fix this? Am I doing something wrong? Or can I just not use the resource cheat without borking my factory numbers as well?
[Edited by ninjafroggie, 6/11/2016 10:53:27 PM]