djsmasm posted on Jun 07, 2016 2:50:53 AM - Report post
thanks for this trainer I was expecting!
but I wasn't expecting it would crash my game on the "press any key to continue" screen after selecting mission......!
I have game version 220.127.116.111, don't know if it's useful!
McCovican posted on Sep 12, 2016 5:04:34 PM - Report post
I tried to configure the keys on this, and set it to remember on launch. However, I got the error noted below on launch - the keys used were purely on the numpad. I did notice that when I changed them, it displayed "none + NumPad1", instead of just "NumPad1"
System.NullReferenceException: Object reference not set to an instance of an object. at Excubitor_CH.Settings.ReadSetting(String pName, Object pValue) at Excubitor_CH.frmMain.PrepareGUI() at Excubitor_CH.frmMain.LoadForm() at Excubitor_CH.frmMain.Form1_Load(Object sender, EventArgs e) at System.EventHandler.Invoke(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at DevExpress.XtraEditors.XtraForm.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at DevExpress.XtraEditors.XtraForm.WndProc(Message& msg) at DevExpress.XtraBars.Ribbon.RibbonForm.WndProc(Message& msg) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Edit: It seems to crash the game anyway when you activate the trainer in-game (if done at the menu, the game loading screen will just sit indefinitely). I'll submit an update request too.