Stardew Valley Discussion
Trainer Tools and Resources
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I wanted to ask if its possible to add a feature to make instant building possible. I really want to reorganize my chicken coops and barns but they dont have an option to move. The only way currently possible is to demolish and then rebuild then upgrade all of them to max again which takes a long time. I think like 3 days per build.
If you could add a feature like instant crop growth, for building barns and chicken coops would really be awesome.
Also wanted to ask you DDS, How can i get the fruit trees and pine trees etc to instantly grow using the quick crop growth? i cant seem to get them to grow
I'll look into it as soon as i have a chance.
About the fruit, pine trees. they may be in a different part of the game code that's way they don't grow when you press the key. can you upload your save file so that i can test it myself?.
Stack Trace: at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(tagRECT* pSource, tagRECT* pDest, HWND__* hOverride)
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at StardewValley.Program.Main(String args)
and after that, This freezing problem always happen even if I don't use the trainer. I've tried start the game over without cheating, reinstall the game, update my driver .NET XNA (as I googling for some solution) but it still freeze when I play, sometimes it takes just a few minutes somtimes I can play through a couple of days(in game) and the it still freeze.
I can't find any solution and don't know what is the cause of this. Could you please look into this for me.
Ps. I attached a photo of when it start freezing.
i dont know if it is intentional or not, but a toggeable option would be nice
current workaround is closing and restarting the trainer
[Edited by mschol, 3/6/2016 6:59:12 AM]
Problem Event Name: CLR20r3
Problem Signature 01: Stardew Valley.exe
Problem Signature 02: 1.0.5905.5747
Problem Signature 03: 56d6ca67
Problem Signature 04: Stardew Valley
Problem Signature 05: 1.0.5905.5747
Problem Signature 06: 56d6ca67
Problem Signature 07: 1cd
Problem Signature 08: 184
Problem Signature 09: System.NullReferenceException
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
Your error is generated by the game not the trainer.
Looks like you are having a GPU problem, could be your graphics driver or something that is graphics related.
but definitely is not the trainer that is causing this problem.
If you press the key for this option the trainer will freeze the timer and if you press the same key again the trainer will un-freeze the timer is just as simple as that.
I've just tested this option and it's working fine.
Can you download the free version of TeamViewer so that i can help you troubleshoot this problem ?.
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