originally posted by sBlaziken
I've been playing this game just fine until I use the trainer(In game first year summer). The game eventually freeze and then crash without any clues. I look into the error logs and it said
Message: Value does not fall within the expected range.
Stack Trace: at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(tagRECT* pSource, tagRECT* pDest, HWND__* hOverride)
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at StardewValley.Program.Main(String args)
and after that, This freezing problem always happen even if I don't use the trainer. I've tried start the game over without cheating, reinstall the game, update my driver .NET XNA (as I googling for some solution) but it still freeze when I play, sometimes it takes just a few minutes somtimes I can play through a couple of days(in game) and the it still freeze.
I can't find any solution and don't know what is the cause of this. Could you please look into this for me.
Ps. I attached a photo of when it start freezing.