Just Cause 3 Discussion
Trainer Tools and Resources
[Edited by Aurenas, 1/10/2016 12:14:04 AM]
-Capstone Hydra only fires once
-Have to redo most of the Gear Mods every time
-Add ability to gain more Gear Mods for permanent unlocks.
Other than that everything works great.
[Edited by speedinfusion, 1/12/2016 9:38:37 PM]
Firstly, homing weaponry. The missiles on the CS7 Thunderhawk (fighter jet) and the Fire Leech (man-portable missile). Neither home correctly with the trainer. The first shot of the Fire Leech will home correctly, but the subsequent warheads don't. Not a massive issue there really then, but the homing missiles on the jet not working kinda sucks - given the speeds involved, you don't really get the chance to target manually otherwise. You can't just turn the trainer options off either, since the behaviour seems to perpetuate for the entire game session once the no reload option has been activated at all.
Also, the UPU-210 grenade-launcher. I'm not entirely sure that this is an issue with the trainer, just looking to see if anyone else has had problems with it. It seems to have 4 barrels, but only two projectiles will launch (in an over-under pattern). It seems sometimes they launch straight, but other times they'll veer wildly to the sides. Is this intentional behaviour?
Edit: Oh, no, the UPU-210 fires properly when the improved accuracy option is disabled. It's seemingly meant to be a shotgun-effect grenade launcher, and I guess the accuracy option causes them to all fire within 2 trajectories. Fair enough I guess.
[Edited by Draesk, 1/17/2016 10:03:27 AM]
we've written multiple times what the timer options is for. you need to read through the thread.
we didn't test the trainer with 1000 different weapons, especially specialty weapons which likely operate differently mechanically with the functions in the game. if you note the option isn't working correctly with weapon so and so, then don't use it. we aren't going to go back and rejigger the trainer 10 times to work with 10 different special operating weapons.
AH YES, the precision aim MOD, I'd completely forgotten about that. Squenix have even officially confirmed that as being a bug. Not sure if they'll ever actually fix it, but there you go. That's where the persistence issue comes from too. Yikes, brain fart on my part.
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