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Into the Stars Discussion

Into the Stars Trainer

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Trainer option request...
LordBlade  posted on Jul 09, 2015 12:48:47 PM - Report post

Current rank: 1.5 Stars. Next Rank at 500 Posts.
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Here's the options I think would be key to a good trainer for this game:

- No Damage
You have Hull points, which are your ship's HP basically. Making it so that you can't take Hull damage would be a good god mode. You can also take system damage from hits, so if possible, stopping that damage would be great too.

- Infinite Resources
You have 5 resources that are used for the various ship systems. Being able to lock those so they don't decrease would be awesome.

- Infinite Civilians
The game's about transporting the last humans to the safe point. During battle and events they can die off (they can also be traded to aliens). Being able to lock them at 10k (the starting amount) would help greatly.

- No Enemy Attacks
As you're flying around, the alien race is slowly tracking you, and the alert status for a sector slowly increases. It would be great to disable that, to give us more time to explore the galaxy. Making it so that the aliens can't attack you at all would also be wonderful.

- 100% Mission Success
When sending crew to do anything, you have a success chance. Being able to force 100% success would be super helpful.

Thanks guy for all the awesome work you do.

Freedomjc  posted on Jul 09, 2015 5:13:07 PM - Report post

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Hey, totally support the ideas stated.
Game is slow and buggy, yetzz but atmosphere is already fantastic! Looking froward for trainers to come ))
thelurker  posted on Jul 09, 2015 9:47:33 PM - Report post

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Love this game, but it needs a trainer badly!
frekazoi  posted on Jul 22, 2015 6:54:18 PM - Report post

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Deff agree on the 100% mission succession
Also crews max stats would be noice

[Edited by frekazoi, 7/23/2015 7:05:51 AM]

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