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Witcher 3, The - Wild Hunt Discussion

Witcher 3, The - Wild Hunt Trainer

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What would you like in the trainer
 
shefchenko  posted on May 19, 2015 10:26:53 PM - Report post

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Complete the trading card
 
ShadowMorph  posted on May 20, 2015 6:16:34 AM - Report post

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Instead of "Super Health" (or in addition to), Infinite Health would be nice (even if it's just a x times per second check that resets health).
Currently, I've set up a keyboard macro to do just that (press Num 1, sleep 1 second, repeat until macro key pressed again).

But that tends to mess with fighting, trading, etc. Would be much preferred to have a timer on the trainers side, doing the memory stuff transparently without triggering keypresses.

 
Caliber  posted on May 20, 2015 7:21:43 AM - Report post

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what is the difference? Either you want damage or you dont? at what point do you want to get damage and why?

you can change the amount of health you have by using the custom trainer ability.

i decided not to make 10 separate options/ways to do the health option as well as reduced my coding since the trainer now has 20 code injection points as well as 15+ options

best,
Cal

 
Lozzen  posted on May 20, 2015 7:36:37 AM - Report post

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We really need the easy crafting option to be more refined, which means it must only affect the ingredients and not the item to build.

I just want some grapeshots so I can blow the corpseeaters to hell, but I can't find any saltpeter (or the other metallic component) anywhere.

[Edited by Lozzen, 5/20/2015 7:37:19 AM]

 
ShadowMorph  posted on May 20, 2015 7:50:27 AM - Report post

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Well, considering the Super Health needs to be re-applied from time to time (when switching areas, etc.), a more "permanent" solution would be my preferred thing.
And being able to pump up the value from the trainer to something insane hasn't stopped me from dying after going balls in against a group of monsters after forgetting I just used fast travel.

And as I said earlier, I'm not necessarily asking for a new option but a timer to be added to the existing one (or another way of negating damage against Geralt only)
The 2 health-related things currently don't do that efficiently in my opinion, as one is "temporary" and the other disables the damage hooks and can't be used for combat because of that.

 
bigbri2k5  posted on May 20, 2015 11:18:43 AM - Report post

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Any chance of an option to fix the scores for gwent so we always win?
 
DireCyphre  posted on May 20, 2015 8:27:22 PM - Report post

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Could definitely use an infinite Breath option. For diving and not dying of smoke inhalation.
 
bigbri2k5  posted on May 20, 2015 8:47:31 PM - Report post

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Yeah they eat through health incredibly fast, regardless of how much I have it set to. I wonder if they take away x% instead of x amount?
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