Darkest Dungeon Discussion
Trainer Tools and Resources
The problem is that 95% OF ALL NEW GAMES RELEASED ARE IN EARLY ACCESS. Game devs have figured out that they can sell a game for FULL PRICE that is 5% finished AND PEOPLE WILL BUY IT. Just because a game is in early access doesn't mean that the game devs have to issue 40 patches a day, each one to fix one pixel that was 3 shades off in color or some other stupid sht like that. Release a WORKING VERSION of what you are selling, then update it with STABLE WORTHWHILE additions in monthly updates until the game is finished. As long as people continue to support this idiotic way of selling games then the game devs will continue to take advantage of it. I can't wait until the music industry catches on and each artist releases one note of their new song each week and sells them for full price.
[Edited by moderator PWizard, 8/23/2015 10:11:15 AM]
we supported the game through 3 rewrites and several patches.... in about 3 weeks.. that can't continue.. especially if the title isn't AAAA and selling 10000000 copies..
For gold, crests, busts, deeds and portraits, you can use cheat engine to modify the numbers.
Yes, you need to change the values but buildings upgrade in early stage of the game costs really little number of those resources so modifying them with cheat engine or other memory editors are not really a problem.
Especially with working in-dungeon options, gathering those resources is not a problem at all.
You can boost the number of busts, portraits, deeds and crests with Add 10 inventory option, and for gold you can boost the number of gems acquired with the same option.
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