I don't think that it's the best idea to make trainers for Early Access Games at all. The devs are constantly patching their games and you're trying to keep the trainers up-to-date. In the end your community keeps getting more and more frustrated because you do eventually give up and either put the Games on hold or stop to update them at all.
Please don't misunderstand me. I'm not criticising you guys. You do great work and I am really thankful for those trainers. But nonetheless I would advise you to stop making trainers for any Game that is still in Early Access.
The problem is that 95% OF ALL NEW GAMES RELEASED ARE IN EARLY ACCESS. Game devs have figured out that they can sell a game for FULL PRICE that is 5% finished AND PEOPLE WILL BUY IT. Just because a game is in early access doesn't mean that the game devs have to issue 40 patches a day, each one to fix one pixel that was 3 shades off in color or some other stupid sht like that. Release a WORKING VERSION of what you are selling, then update it with STABLE WORTHWHILE additions in monthly updates until the game is finished. As long as people continue to support this idiotic way of selling games then the game devs will continue to take advantage of it. I can't wait until the music industry catches on and each artist releases one note of their new song each week and sells them for full price.
[Edited by moderator PWizard, 8/23/2015 10:11:15 AM]
I don't think that it's the best idea to make trainers for Early Access Games at all. The devs are constantly patching their games and you're trying to keep the trainers up-to-date. In the end your community keeps getting more and more frustrated because you do eventually give up and either put the Games on hold or stop to update them at all.
Please don't misunderstand me. I'm not criticising you guys. You do great work and I am really thankful for those trainers. But nonetheless I would advise you to stop making trainers for any Game that is still in Early Access.
The problem is that 95% OF ALL NEW GAMES RELEASED ARE IN EARLY ACCESS. Game devs have figured out that they can sell a game for FULL PRICE that is 5% finished AND PEOPLE WILL BUY IT. Just because a game is in early access doesn't mean that the game devs have to issue 40 patches a day, each one to fix one pixel that was 3 shades off in color or some other stupid sht like that. Release a WORKING VERSION of what you are selling, then update it with STABLE WORTHWHILE additions in monthly updates until the game is finished. As long as people continue to support this idiotic way of selling games then the game devs will continue to take advantage of it. I can't wait until the music industry catches on and each artist releases one note of their new song each week and sells them for full price.
[Edited by moderator PWizard, 8/23/2015 10:11:15 AM]
THIS! ^^^ YES!
lol!
preach on!
best,
Cal
Looks like I showed up just in time to see the game isn't supported anymore. Perfect timing as always.
Why me!
we supported the game through 3 rewrites and several patches.... in about 3 weeks.. that can't continue.. especially if the title isn't AAAA and selling 10000000 copies..
best,
Cal