I've found gear that adds bonus stats as well. So that should help with the searching for stat points. Even if the base stats can't be changed, maybe adding a lot of "bonus" stats would work.
Yes, any stat adding to a character would have to be done through equipment, since the level up system changed to only give points for picking active and passive abilities, stats are automatically distributed similar to the auto-level-up in the previous two games.
Curious. Will the money cheat work for the multiplayer gold the same way the Mass Effect 3 trainer did?
Do not use the trainer on MP! Going by what you are saying you have used the ME3 Trainer on MP. Which you shouldnt have! The trainers are not made for MP!
I know they're not intended for multiplayer. But the trainer for ME3 affected your multiplayer when you used it in single player. So if you went from the campaign to multiplayer after using the money cheat, you'd have millions to spend in multiplayer.
Which was good, because their system for unlocks in multiplayer is downright stupid. You had to buy thousands of crates to get a chance at unlocking stuff.
I wouldn't try using health cheats or the like in multiplayer. Though it wasn't competitive, so it's not like you unlocking more gear messed up someone else's game. It just let you actually get all the gear that was hidden away behind the garbage RNG system.
So... are you saying you are cheating in multiplayer? I don't care if it's for money or things "that don't hurt anybody." I'm asking straight and to the point are you cheating in multiplayer?
Curious. Will the money cheat work for the multiplayer gold the same way the Mass Effect 3 trainer did?
Do not use the trainer on MP! Going by what you are saying you have used the ME3 Trainer on MP. Which you shouldnt have! The trainers are not made for MP!
I know they're not intended for multiplayer. But the trainer for ME3 affected your multiplayer when you used it in single player. So if you went from the campaign to multiplayer after using the money cheat, you'd have millions to spend in multiplayer.
Which was good, because their system for unlocks in multiplayer is downright stupid. You had to buy thousands of crates to get a chance at unlocking stuff.
I wouldn't try using health cheats or the like in multiplayer. Though it wasn't competitive, so it's not like you unlocking more gear messed up someone else's game. It just let you actually get all the gear that was hidden away behind the garbage RNG system.
Whatever the behavior was, trainers are not designed to alter multiplayer in anyway, intentional or not. Naturally this policy extends that discussions on what the trainer does and does not do in multiplayer modes will not be allowed to be discussed further on the forums.
No more comments on this matter will be allowed (Yes this is including the user whom posted above me. You are not allowed to answer his question either).
[Edited by Neo7, 11/18/2014 8:00:49 PM]
Hi,
Can you add a "turn off trainer" option please. It gets annoying pressing 3 to 4 keys to turn off the options I activated. Thanks.
no.. it gets annoying writing options to turn off options for users who literally can take 1 second to turn them off themselves..
best,
Cal
I know it only takes a second. However doing that before and after combat can really add up really fast especially in open maps comparable to skyrim with plenty of random encounters. And I am not alone in the situation. But you don't have to grant my request. I am just sharing my experience with the game with the trainer on.
Once your mega trainer is release, I am guessing more than just 3 options may need to be turned on and off before and after combat constantly.