Final Fantasy XIII Discussion
With that being said, in the spirit of this new patch I was wondering if there was ever going to be options that allowed for a rapid chain gauge or an infinite stagger gauge bar or infinite gestalt time for the summons' skills?
I think I remember reading something in this thread about how this game in particular takes quite a bit of time to even get to a point where all of those are available to experiment with. If it is possible, I would be happy to provide a game save that is far enough along in the game to access all of those memory locations.
Please thank your entire team from me for the amazing creations that have changed my gaming experience and will continue to do so for many years to come.
"Thank you for supporting FINAL FANTASY XIII.
A new update for FINAL FANTASY XIII was released on the 11th December 2014.
- Custom rendering features (720p, 1080p etc.)
- New graphics options
Caution: Depending on your PC environment, some graphics options may cause the game processing to slow down considerably or prevent it from booting up at all. Remember to use the most suitable settings for your PC’s specifications."
I guess it didn't affect the trainer, all of the options appear to be working. The increasing inventory option seems to lose the memory location after major plot cinematics but a restart of the trainer fixes that (until another major plot cinematic).
[Edited by gogohan, 12/25/2014 9:18:50 PM]
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