Lords of Xulima Discussion
Trainer Tools and Resources
Damn those jerks for making life harder for us
I managed to use Cheat Engine with the full version but so far only for gold successfully.
"Simple name="Code" value="nnnnnnnnn"
The n's will of course vary in your particular file, it's some sort of checksum / CRC. If the game doesn't find it, it allows the save to load by default! You do NOT need to mess with the dates to match the new, edited date/time at all. So it's pretty straightforward. This seems much simpler that messing around with Cheat Engine, as the unzipped save file is in nicely organized, very readable plain markup language. So you can edit inventory, character stats, game flags, etc., if you can figure out what everything is.
Note that both the .jxsav and the .jxsavinfo file are zipped, so you'll have to build 2 new zips, but only the former is password protected. So make sure you're building these right. Also make sure you're zipping them in traditional (PK)ZIP format, and not RAR or something like that like my WinRAR defaults to... While I didn't test it, I assumes it expects a particular archive format, the hex of the zipped file should start with "PK".
Happy cheating! Err, editing!
[Edited by Perkus, 12/1/2014 12:18:12 AM]
[Edited by Perkus, 12/1/2014 12:18:30 AM]
[Edited by Perkus, 12/1/2014 12:19:10 AM]
I usually don't worry about file editing because it's over my head, but this game is so frustrating I have no choice.
No matter what I do, I cannot get the game to load the new save file. I have done this:
* unzip and unencrypt old.jxsav
* unzip old.jxsavinfo
* edit old.jxsav with some minor change for testing
* save old.jxsav as new
* zip new.jxave to ZIP format, and re-encrypt it
* edit old.jxsavinfo to remove the check line
* save old.jxsavinfo as new
* zip new.jxsavingo to ZIP format
At this point, the two files are listed as .zip files. The file type is Compressed (ZIP).
* delete everything ever to do with old.jxsav and old.jxsavinfo
* start the game
* see that old is still there, and new is not there
Where is it getting old files from? I have scrubbed old.jxsav* completely from my machine, yet the game recreates it and loads it every time.
Why isn't it recognizing my new file as a game?
What am I doing wrong here?
Thanks for any help...
Edit: I have also tried saving the files as the original name and loading them that way, they simply load the old pre-edit version. I have NO IDEA where it is getting those from.
Possibly from the Steam cloud... which I have to trick to be able to delete entirely. I give up.
[Edited by RachelEvans, 2/7/2015 4:45:04 PM]
[Edited by RachelEvans, 2/8/2015 11:26:39 AM]
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