Wiseguy. lol I could see it, just didn't relate.
You think there's another layout that would increase user appreciation or interest in trainers? How would you do it, like game on one side, trainer on the other? Or category-game or something like that?
BTW, is the CH website a canned package or a straight-up custom job?
[Edited by element5, 5/21/2014 8:42:46 PM]
I absolutely require a JAD session in which a consensus is met and a User Interface Specification document before I proceed forward with any UX design choices with potential clients if there is reasonable expectations behind it. There is no point in designing something to a client who goes "Doesn't look just quite right".
I posted a UX design that I liked the most out of what I've seen. That was all there was to that link.
[Edited by Neo7, 5/21/2014 9:08:25 PM]
[Edited by Neo7, 5/21/2014 9:08:39 PM]
That actaully looks very nice. Professionl looking with a nie touch to it. Altho the rectangle block of colour on the left and the square on top right just looks odd. Other than those two issue that layout looks Nice and pro looking
While I like the example shown in the link, I prefer the colors and set-up that is currently in use. It works and is streamlined. I agree functionality is a must over looks.
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem