Of course. Will send it right away. It has been saved just before the fight where they start dying after being damaged once.
Thank you for quick response
Might it be that they deal more damage than he has HP, and thus the trainers cant handle his HP going into a minus value?
Did a triple test and it happens only when the mage is being damaged by an enemy. Did a fight with humanoid enemies and one with the mechanical traps. Happens in both type of fights.
[Edited by jobs, 2/13/2014 9:26:05 AM]
Mage is, for some reason, down to only 1HP on his character. Will try and raise it with the editor, although that crashed the entire savegame last time.
[Edited by jobs, 2/13/2014 9:32:40 AM]
Seems I can only edit the main character with the editor, and not my companions. No idea how to fix that HP problem. He had more than that before we ventured outside the castle.
[Edited by jobs, 2/13/2014 9:34:20 AM]
She has 1HP and goes down after 1 hit, thus screwing the game.
Did a load where I activated the trainer after initiating the first fight with her in my party. No problems at all.
Enter the fort and the mage enter the party. Now HE has 1HP, even before we leave the fort.
[Edited by jobs, 2/13/2014 9:47:23 AM]
[Edited by Gameplayer69, 3/27/2014 10:02:48 AM]
The trainer does not keep values in it.
The trainer keeps throwing unhandled exception errors. Continue option seems to work but I have no idea if it is really working.
Generic use of the 3 'fixed' options of unlimited health, vitality, AP do not work in game.
I get voice confirmation of 'activated' but no change in character stats.
What am I doing wrong?