Grim Dawn Discussion
We typically don't make trainers for specific mods as we have to update both regular and mod compatible trainer every time game or mod updates. We've already had to make 47 trainers for this one game and that's without having to update a mod version.
Additionally, I've used multiple trainers for many games. I know that sometimes there are options to bypass crafting requirements on a blacksmith. Is this possible to add in a future release?
Edit: further testing shows that the values revert if you place it back into the Item Storage box, but will remain if left in inventory
[Edited by hingfu, 12/25/2016 10:33:17 AM]
It could be that it requires the item to be stackable and that it hwas a stack already.
I attempted to use dynamite and found a work-around for this. For the value to stick, you need to use the actual item you are increasing. For example, dismantling an item requires a dynamite. So, once you add 99 to dynamite and then dismantle, will it then be able to placed into the storage.
This feature, however, does not work on item components.
[Edited by hingfu, 12/25/2016 1:07:59 PM]
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