Hyper-unrealistic blood splattering everywhere hasn't ever been a part of total war games. So it would make no logical sense to make it part of the game to begin with.
They work hard on making games, and some are good and some are terrible. I enjoy EA for their BF series. I currently brought the £55 BF4 preorder. I know I shall have to buy premium when they allow purchase because everyone seems to be doing season passes, premium etc lately and no one really does free releases.
I am sure someone has problems with companies, like Ubisoft etc but I still buy because I like what I see and I want to play it, I do not reject buying because the company done this and that...
Oh I am not talking to them now because they done this and that... sounds like a 5 year old school argument.
[Edited by kyle939, 5/11/2013 2:40:46 PM]
I believe he is talking about the period in which Catapults where used by the Roman Republic/Empire, and that CA has got them wrong.
1. How good or bad a game is doesn't matter.
Let's compare it to a different industry.
This is a car company selling you a car. But the side mirrors, brake pads, turn signals and windshield are sold as separate content.
Car companies do work hard on making cars. And some are good and some are terrible.
But your apologetic response is not a response to the argument.
The current trend is to release half of a game.
And then charge people for the rest in small installments.
2. The free market can only work when consumers buy products responsibly, with a view to buying quality products from producers who respect their personal philosophical outlook.
The reason 99.9% of games suck ass, and every single big-budget game is a piece of grabastic trash, is because people who have no economic consciousness buy them without considering the full picture.
If you don't purchase products with a holistic view, the market can never respond to your demands.
EA does what it does because you people don't tell them that they shouldn't.
Bringing it back to the other industry, this ignorance of what being a consumer actually means is also the reason why Chrysler is still in business.
You'll always have to choice of doing what I do. Buy the game, ignore the DLC. I'm a big TES and Bethesda fan, but I didn't buy a single Skyrim DLC, nor do I plan to. Same with EA/DICE and Battlefield 3. Bought BF3, didn't buy Premium nor did I buy any of their DLC separately.
Contrast that with the DLCs for Crusader Kings 2.
Want to play as Muslims? That'll cost you more. Want the Orthodox religion to work properly? That'll cost you more. Want your ethnic princes to have ethnic faces? That'll cost you more. Want to play as pagans or Zoroastrians? That'll cost you more.
These things belong in the scope of the base game and should have been included. They didn't make these special after the game, they made them as part of the game and removed them to offer as DLCs. They aren't expansions, they are components of the base game.
I don't have a problem with Republics being in a DLC: the game is about DYNASTIC progression.
And I am guilty of giving a ****ty release model my money in this instance. But I waited until it was cheap so cut down on their profit margin.
This RTW2 thing is the same boat as CK2. Want to play as Greeks? Pay extra. Want to play as these guys? Pay extra. These are things which are obviously part of the game to begin with and are removed.
Now, my objection is not necessarily with nickle-and-dimeing you for DLCs. Frankly, I would not have a problem if they treated the base game as merely a "lite version" and didn't ask for the price one would very gladly pay for a complete game.
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