I attempted the crash and it seems to trigger on the following conditions
1. Trainer is authenticating
2. Trainer window receives an on blur event (clicking outside of the trainer or alt tabbing). Clicking inside the trainer window did not crash it.
Curiously enough when I triggered the crash by focusing on the 7-zip manager, it crashed 7-zip along with it too. This is the only program it does it for though.
It's not really that big of a deal though. Authentication only takes 1-2 seconds on my end.
Yeah Neo it doesn't take long, but like I said before, if I accidentally click 3 times instead of just double clicking the icon for the trainer it will cause the crash. That's especially easy to do with some certain mouse types out there. My wireless one can be a pain now and then.
Edit: There is one thing I just considered, what happens if the trainer fails to authenticate for whatever reason? The issue only happens while authenticating, so its clearly something to do with the authentication that causes it. So if authentication failed then I wonder if that would trigger it as well. (Like for example losing, or not having, internet connection when you try running the trainer)
[Edited by robgw3, 8/3/2014 8:16:45 PM]
I re-read both of your posts on the previous page and I don't see anything about them being info for future consideration. When folks report problems, they usually want solutions and/or the problems fixed. Fixing a trainer means updating it. But if you say that's what you meant, so be it. Let's get back to gaming. Peace.
Actually you didn't really read close enough then element5, this is from one of my posts on the second to last page (currently).
"And like I said, I have had other trainers crash the same way, but not cause explorer.exe to crash as well, that is why I am reporting this. So that it might get looked into and so it can possibly be fixed in future versions of the trainer or avoided in other trainers."
Look at the last line of it.
I know my request is astoundingly late to the game, in a thread already 178 pages in, but is there any chance at all that the option to "Freeze Enemies" (or turn off the AI; same thing, I guess) could be added to this trainer, in the same way that we already have it for Borderlands 1?
I'm sure there was a perfectly good reason why it wasn't used for this trainer, but I'm rather hoping that it was mainly because it wasn't felt necessary. But, err ... the reason I use trainers for many games is that I have major anxiety disorders, and I use games to try and relax.
It's much (oh god so much) easier to deal with when the enemies are standing still and I can simply look around and marvel at the scenery without worrying that someone's going to run up behind me. I generally never play an FPS unless I can turn off the AI
If it's not an option, then no bother But since I had to stop playing the game because of this, I figured it wouldn't hurt if I asked nicely. I'll happily pitch in some of my credits for this.
Thanks for your consideration.
I don't know if Borderlands 2 is the game for you if you are that worried about enemies coming up behind you, but the infinite health and shields options can handle that, or you can use the weak enemy option to weaken them.