Diablo 3 Discussion
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I never bought it, myself. I played at a friend's house, and after about a week with it he came back to Path of Exile with me. If you're going to require online authentication and whatnot, at least make it an MMO, know what I mean?
But anyway, I understand why they did it. I understand why they implemented the real money auction house, and I have no problem with online play requiring a login. I just don't understand why they couldn't at least give us the option to play offline.
Maybe I'm just getting old, but LAN and offline functionality are still a pretty big part of how I enjoy MP. Toss everyone's keys in the fishbowl and lock the doors, no internet (amended to no TVTropes these days), play until you pass out. You know, how games should be. Days when I can't play StarCraft and Diablo without breaking the internet rule are sad indeed.
This game isn't anything special. Just a repetitive adventure game with hack/slash elements. My motivation to complete each difficulty level is decreasing rather fast now (Hell difficulty and I'm progressing through it with no trouble at all).
Diablo II was executed better. The main problem with Blizzard's newer games is the overhaul of the Battle.net system. They removed so many elements to try and focus on integrating the gameplay and the social aspect of it. This was a huge mistake. The classic Battle.Net was a very good IRC type of chat system that did not force itself into the gameplay and left it extremely simple for in-game chatting. This helped develop a hacker-ish style community which was loved by many. That feel was completely destroyed in SC2 nor in Diablo III. This is the main reason why I spent almost a decade on Brood War and I can guarantee that I will never invest as much time as I would in D3 nor in SC2 as much as I did with BW.
[Edited by Neo7, 7/2/2012 8:40:43 PM]
Repetitive adventure with hack/slash...
Just like Diablo 2?
They kept the formula, but the difficulty increases and the randomness of some of the maps keeps it a replayable title, and being the first game where you can legally earn money from is another amazing thing.
D3 is IMHO bigger than D2.
Personally I think you have been soured by it before getting it, as you know there was a lot of negativity with it, even you were negative.
But you also have to remember not a lot of games out there are refreshing and non-repetitive. So its not like its uniquely repetitive.
Earning money involves investing tons of time and effort which many people do not have and all for maybe 10 bucks per week in an optimistic point of view? I have quite a bit of legendary items I've been recycling through the RMAH and checking to be sure others were selling (research every time I recycle them). Nobody ever bid on them and I've even set the buyout price at fire-sale levels. I'm pretty much just going to dump it in one of my friends games and just say "have fun with this crap".
Again in my eyes, it's nothing special.
[Edited by Neo7, 7/4/2012 5:37:49 PM]
Protection system NOT intrustive and DRM is ok? Here is a word for you that shows how DRM should be done: STEAM
Diablo 3 isn't the game for RPG fan who want good character / story line.
Diablo 3 is for players who doesn't mind mindless grinding and hunt down the best gear possible. (Basically the formula they had in World of warcraft.)
To me.. I know the game isn't for me when I play beta. I still bought the game because I want to see the story contiune after the skeleton king. At end I found the story isn't that interesting and story is as bad as recent wow lore. (Spend a hr to travel around the world to save thrall's soul but end up witness he marry to Aggra. What happen to the regrow the world three?)
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