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  Endless Space Trainer
  • Tier 7
    Send a message to AIRmin
    TIER 7
    AIRmin posted on Jun 13, 2012 9:09:51 AM - Report post
     
    quote:
    originally posted by lekkimsm2500

    quote:
    originally posted by AIRmin

    Can You please add option Research Complete ?
    That would be very nice...

    This option about unlocking researches in next turn don't work for me. or maybe I do something wrong. Could You make video instruction?

    [Edited by AIRmin, 6/13/2012 8:11:01 AM]

    Most likely because your game version doesn't match the trainer version anymore

    But dust cheat is working fine.
    My version is 3.5.2.44308

    "We fight or we die. That's the plan." - Sheppard, ME3
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to lekkimsm2500
    ELITE
    lekkimsm2500 posted on Jun 13, 2012 9:14:51 AM - Report post
     
    You can even do dust cheat with CoSMOS, and more conveniently, freeze it
  • Tier 7
    Send a message to AIRmin
    TIER 7
    AIRmin posted on Jun 13, 2012 9:22:37 AM - Report post
     
    quote:
    originally posted by lekkimsm2500

    You can even do dust cheat with CoSMOS, and more conveniently, freeze it

    But I told You Dust option in this trainer is working very well.
    Only Research option isn't working for me.
    Or maybe I do something wrong?
    How exactly should I use Research option?
    I am lost from trainer instructions... :/

    EDIT:
    Ok trainer is working. I just didn't open it as admin...

    [Edited by AIRmin, 6/13/2012 10:11:26 AM]

    "We fight or we die. That's the plan." - Sheppard, ME3
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    ELITE
    lekkimsm2500 posted on Jun 13, 2012 12:21:29 PM - Report post
     
    Holy crap, already 0.47.4 ?
  • Tier 7
    Send a message to AIRmin
    TIER 7
    AIRmin posted on Jun 13, 2012 2:29:31 PM - Report post
     
    Now I have another problem.
    After using this option for Researches many time I can't build a colony ship any more.
    Does someone know what I should be do?
    Restarting game or pc doesn't help.

    [Edited by AIRmin, 6/13/2012 2:32:54 PM]
    "We fight or we die. That's the plan." - Sheppard, ME3
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to lekkimsm2500
    ELITE
    lekkimsm2500 posted on Jun 14, 2012 7:49:49 AM - Report post
     
    quote:
    originally posted by AIRmin

    Now I have another problem.
    After using this option for Researches many time I can't build a colony ship any more.
    Does someone know what I should be do?
    Restarting game or pc doesn't help.

    [Edited by AIRmin, 6/13/2012 2:32:54 PM]

    Strange ... Even after i used the trainer for the wrong version, and tampering with heroes with CoSMOS, i have no problem building colonizing ships, that i designed myself, or building default ones.


    Sounds to me like you might not have enough population to have one build. Each ship that can colonize carries a "Seed Module". For each time you build a ship that has a seed module, you will also need one population to go with it. The ship cannot be built if you don't have a colonized planet with at least TWO populations icons lit besides it

    [Edited by lekkimsm2500, 6/14/2012 7:50:00 AM]

    [Edited by lekkimsm2500, 6/14/2012 7:50:44 AM]

  • Tier 7
    Send a message to AIRmin
    TIER 7
    AIRmin posted on Jun 14, 2012 2:26:08 PM - Report post
     
    quote:
    originally posted by lekkimsm2500

    Sounds to me like you might not have enough population to have one build. Each ship that can colonize carries a "Seed Module". For each time you build a ship that has a seed module, you will also need one population to go with it. The ship cannot be built if you don't have a colonized planet with at least TWO populations icons lit besides it

    That's the reason I didn't know about it.
    Where I can find information about this?

    [Edited by AIRmin, 6/14/2012 2:26:48 PM]

    "We fight or we die. That's the plan." - Sheppard, ME3
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to lekkimsm2500
    ELITE
    lekkimsm2500 posted on Jun 15, 2012 4:00:03 PM - Report post
     
    quote:
    originally posted by AIRmin

    quote:
    originally posted by lekkimsm2500

    Sounds to me like you might not have enough population to have one build. Each ship that can colonize carries a "Seed Module". For each time you build a ship that has a seed module, you will also need one population to go with it. The ship cannot be built if you don't have a colonized planet with at least TWO populations icons lit besides it

    That's the reason I didn't know about it.
    Where I can find information about this?

    [Edited by AIRmin, 6/14/2012 2:26:48 PM]

    Honestly, i can't recall if i learned it from the tutorial, but i do hope you did the tutorial. If not, go back and do it agian.

    But it happened somewhere in the beginning for me as well. As soon as i had a colonizing ship built, i started to notice that it took away one unit of population from whatever planet could spare. But i did make sense, that it colonized equal to one population unit, so it would need one population unit elsewhere.

    And heres another thing. If you design a brand new ship, you can actually put two seed mods, if the ships tonnage allows for it, and carry two populations with you, and make it a bit more efficient.

    Again, tutorials, and if you speculate alot about something, try to hover your mouse over things and objects. It might give you a clue

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