Oil Rush Discussion
Trainer Tools and Resources
however since in the begining of a level the player starts with 1-2 bases and the ai with 5+ they can overwhelm you quite quickly
also, as for the ai, it very hard to counter when you only have some fleet and are forced to overtake one outpost at a time. wish they had allow us to build a number instead of limiting how many we can have.
Damn these script-driven games - they're making CH's job harder and harder.
our new trainer works with all versions at this time. pwiz just posted it today-
I was also able to make my some of my units invincible, though that was more time consuming, so i only altered a few helicopters, so i could place one at each platform to guard them.
Duno if you can incorporate this into the trainer, if not no problem, i can keep fiddlign with it myself.
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