Crysis 2 Discussion
The game wasn't written, code wise, in 64 bit, because of the use of using in on 3 different systems. So there will never be one, most likely. The new patch recommends 64, aka dual core, or higher to be able to run the higher graphic functions.
We live in Asia
And we run Crysis 2
with our 64 bit binary
go beta go beta go beta
This works with some and others still have trouble, not a a 100 % foolproof solution.
64-Bit is required for the high res textures and not just recomended. One would think that means there is a 64-Bit .exe now so don't ask me what Crytek are doing if it is requiring 64-Bit but doesn't have a 64-Bit .exe still Seems people should be e-mail Crytek and asking them what they are doing and not asking for 64-Bit trainers every patch though
[Edited by Spinoff360, 7/3/2011 6:58:08 PM]
Textures are data that is processed by both the CPU and GPU.
You shouldn't need a 64-Bit operating system for them period really. Especially when they are still not all that great. But when they are officially requiring a 64-Bit OS (Not that people have not found workarounds naturally) it still seems odd that they wouldn't release a 64-Bit .exe no matter if it is needed.
Honestly I don't know why you guys don't just remove the 32-Bit thing since it seems to be confusing people with 64-Bit systems into thinking it won't work when it works perfectly fine even when using the texture patch that is supposed to be using 64-Bit
Some developers are wary of releasing 64bit binaries to games, damn Hellgate London was constantly being patched, and wasn't a good time to be had :P
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