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Key Mapping
 
EmpireX  posted on May 17, 2011 11:43:19 AM - Report post

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Well I can change left and right but up and down still cant be changed.
 
meatnmeatman  posted on May 17, 2011 11:46:46 AM - Report post

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The keys "up and "down" are mapped, by default (IK_Down=(GameKey="GI_Down",Value=1) and IK_Up=(GameKey="GI_Up",Value=1)). You have to, either delete the lines and apply your own, or just alter them.

meat

 
EmpireX  posted on May 17, 2011 12:03:58 PM - Report post

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I cant get it to work. Thanks for the help.
 
vai0777  posted on May 17, 2011 1:43:09 PM - Report post

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Hello is there any way to figure out the names for the numpad numbers? If i knew 0 1 4 and 7 that would be great...

I cant believe a PC exclusive doesn't support full mapping and only 16:9... THE FIRST WITCHER supported these like wtf...

 
meatnmeatman  posted on May 17, 2011 1:48:08 PM - Report post

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I'm posting you my key-mapping section of the user.ini! I hope it helps you!

[InputQWERTZ]
IK_0=(Gamekey=GI_Holster,Value=1.000000)
IK_1=(Gamekey=GI_Steel,Value=1.000000)
IK_2=(Gamekey=GI_Silver,Value=1.000000)
IK_3=(Gamekey=GI_Hotkey03,Value=1.000000)
IK_4=(Gamekey=GI_Hotkey04,Value=1.000000)
IK_5=(Gamekey=GI_Hotkey05,Value=1.000000)
IK_6=(Gamekey=GI_Hotkey06,Value=1.000000)
IK_7=(Gamekey=GI_Hotkey07,Value=1.000000)
IK_8=(Gamekey=GI_Hotkey08,Value=1.000000)
IK_9=(Gamekey=GI_Hotkey09,Value=1.000000)
IK_A=(Gamekey=GI_AxisLeftX,Value=-1.000000)
IK_Alt=(Gamekey=GI_LockTarget,Value=1.000000)
IK_C=(GameKey="GI_Character",Value=1)
IK_Delete=(GameKey="GI_Cancel",Value=1)
IK_Down=(Gamekey=GI_AxisLeftY,Value=-1.000000)
IK_Enter=(Gamekey=GI_UseItem,Value=1.000000)
IK_Escape=(GameKey="GI_Exit",Value=1)
IK_F=(Gamekey=GI_CircleOfPower,Value=1.000000)
IK_F5=(Gamekey=GI_F5,Value=1.000000)
IK_I=(GameKey="GI_Inventory",Value=1)
IK_Insert=(Gamekey=GI_WalkFlag,Value=1.000000)
IK_J=(GameKey="GI_Journal",Value=1)
IK_Left=(Gamekey=GI_AxisLeftX,Value=-1.000000)
IK_LeftMouse=(Gamekey=GI_AttackFast,Value=1.000000)
IK_M=(GameKey="GI_Nav",Value=1)
IK_MouseX=(GameKey="GI_MouseX",Value=1)
IK_MouseY=(GameKey="GI_MouseY",Value=1)
IK_NumPad0=(Gamekey=GI_Accept_Evade,Value=1.000000)
IK_NumPad1=(Gamekey=GI_Block,Value=1.000000)
IK_NumPad2=(Gamekey=GI_UseAbility,Value=1.000000)
IK_NumPad4=(Gamekey=GI_Adrenaline,Value=1.000000)
IK_NumPad5=(Gamekey=GI_Medallion,Value=1.000000)

IK_Pad_A_CROSS=(Gamekey=GI_Accept_Evade,Value=1.000000)
IK_Pad_B_CIRCLE=(Gamekey=GI_UseAbility,Value=1.000000)
IK_Pad_Back_Select=(GameKey="GI_PanelSelector",Value=1)
IK_Pad_DigitDown=(Gamekey=GI_Holster,Value=1.000000)
IK_Pad_DigitLeft=(Gamekey=GI_Steel,Value=1.000000)
IK_Pad_DigitRight=(Gamekey=GI_Silver,Value=1.000000)
IK_Pad_DigitUp=(Gamekey=GI_Adrenaline,Value=1.000000)
IK_Pad_LeftAxisX=(Gamekey=GI_AxisLeftX,Value=1.000000)
IK_Pad_LeftAxisX=(Gamekey=GI_AxisLeftX,Value=1.000000)
IK_Pad_LeftAxisY=(Gamekey=GI_AxisLeftY,Value=1.000000)
IK_Pad_LeftAxisY=(Gamekey=GI_AxisLeftY,Value=1.000000)
IK_Pad_LeftShoulder=(Gamekey=GI_LockTarget,Value=1.000000)
IK_Pad_LeftThumb=(Gamekey=GI_Medallion,Value=1.000000)
IK_Pad_LeftTrigger=(Gamekey=GI_FastMenu,Value=1.000000)
IK_Pad_RightAxisX=(GameKey="GI_AxisRightX",Value=1)
IK_Pad_RightAxisY=(GameKey="GI_AxisRightY",Value=1)
IK_Pad_RightShoulder=(Gamekey=GI_UseItem,Value=1.000000)
IK_Pad_RightThumb=(Gamekey=GI_CircleOfPower,Value=1.000000)
IK_Pad_RightTrigger=(Gamekey=GI_Block,Value=1.000000)
IK_Pad_Start=(GameKey="GI_Exit",Value=1)
IK_Pad_X_SQUARE=(Gamekey=GI_AttackFast,Value=1.000000)
IK_Pad_Y_TRIANGLE=(Gamekey=GI_AttackStrong,Value=1.000000)
IK_RControl=(Gamekey=GI_FastMenu,Value=1.000000)
IK_RShift=(Gamekey=GI_WalkSwitch,Value=1.000000)
IK_Right=(Gamekey=GI_AxisLeftX,Value=1.000000)
IK_RightMouse=(Gamekey=GI_AttackStrong,Value=1.000000)
IK_Up=(Gamekey=GI_AxisLeftY,Value=1.000000)

[Edited by meatnmeatman, 5/17/2011 1:48:33 PM]

 
vai0777  posted on May 17, 2011 2:19:15 PM - Report post

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Thanks so much man I think i have all my keys working now. Just started guessing for PageDown and stuff eventually got them all

They really need to patch this and the 16:9 issues though how a game like this gets released with these blatant issues is beyond me. FFS delay it a week if you have too at least then first impressions wont be wondering how a PC exclusive can feel like a port.

 
crsadrjoe  posted on May 17, 2011 5:57:11 PM - Report post

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@EmpireX:

Be sure to modify the user.ini file in the "Users" folder, not in the game folder. My neighbor just got this to work, he had been updating the wrong file.

 
Blimp  posted on May 19, 2011 10:34:17 PM - Report post

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cut from The Witcher site:

"Moreover, we are about to finish work on a patch that will address some common issues like mouse inversion and key mapping as well as many others. It will be ready next week!"
/Chris

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