Crysis 2 Discussion
But since the beginning of the story of Crysis 2, i'm like thinking "what happened after they went back to the island in the first Crysis" i don't know if that will be clarified, if so, i'll find out.
TO the original post, i'd just have to say, running the campaign above "normal", Friendly AI can be a bit dumb at times, but it's rare. Example, 3 Marines decided to run out infront of the three-legged walker and stand there, just to disappear after hellfire of alien fire, but it added to the fun.
Grafics are amazing when set to the "Extreme" setting, although sound effects, was a bit dull. But i like the fact that the Enemy has voices now. I mean they actually talk, you have no idea what they are saying, but your pretty sure it involves you (of course i'm talking about the aliens, which name i can't remember).
Crysis was never a sandbox game, you just had more options to how you would complete your tasks at hand, and i'm not sure that Crysis 2 was ever mentioned as a sandbox game (correct me if i'm wrong).
Is the game worth money, that's a matter of opinion, and my opinion is yes, it's well worth the money.
Have to admit that i miss the fist fights i had in the first Crysis. Nothing more satisfying than crushing your alien opponents skulls with your bare hands. And no hitting them with your gun doesn't count. But the "silent kill" feature kinda makes it up for that.
And Ceph, where have i heard
that before? some other game or a movie maybe.
[Edited by Cruelty, 3/26/2011 5:51:46 AM]
If you dont like the price range dont buy it at release day, could also take advantage of stores having a bargain for it, i took advantage of a preorder deal and bought it for about 39$, and that was at release day.
Would say love it or hate it still above average shooter, 10 hours of game time is quite nice and the nano tech suit modding you can do ingame also nice can customise it for your game play.
The fact that some features are not in the game from release was irrelevant since they said they will add it later on, they wanted to get the game out before end of the financial year i can understand that, it is a business and they did give fair notice about the games structure and they delivered what they promised.
They said it would be released for 3 platforms they did, they said it would support 3D it does, so dont see the problem to be honest but then again i did read up on it before it was even leaked the first time.
I've enjoyed the first Crysis games, and really am enjoying Crysis 2. What bugs me is the the game basically has a tutorial throughout the whole game. I'm only at the point where you get Delta to the extraction point, but I notice an awful lot of "Press F to view" or "press C to crouch" this far into the game.
While I'm not completely impressed with the graphics, I'm certainly not disappointed. The game looks fantastic and the sound is great.
No game is perfect, and Crysis 2 isn't an exception, but it's far from a failure. People complaining about a $59 price tag needs to give up on that argument. Games have pretty much stayed at $49 for the past 10 or more years. I remember buying Unreal Tournament for near $50 when it came out. The cost of big name games have to cost more than games back in the day of a couple of college buddies coding in their parents basements.
Now you have to pay licensing for sound codecs, engine tech, distribution and even licensing to put it out on systems like PS3 and XBox 360. Games are no longer purchased by stores and sold at %15 above cost. Everyone pays the same and generally have to sell at the same price. Ever see a price match on a video game? It's rate for sure.
The fact is, people are going to either love or hate a game and find reasons to try to get others to believe the way they do. We like what we like. I guess I'm starting to resign to the fact games are simply going to be designed for both consoles and PCs. What I can't understand is why are games developed on computers, and then compiled for specific consoles - then ported back to the PC. If they're developed on a PC, why not release it as it is intended and then compile and dumb it down for the consolers... you know, the way it used to be?
The reason they are called Ceph, because they resemble cephalopods, which are you octopuses and squids basically. Gould mentions cephalopods when you meet up with him, and he has got one in the tank, coincendently it is the one that is shot. >.>
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