Starcraft 2: Wings of Liberty Discussion
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only played single player mode. never a multy player game...
And their responce was pathetic..
mine latest one to them may be a slap in the face.
As the owner of a ISP with 40,000 customers, i wonder how many play thier games? well, not my fault if the IP' range of blizzardbilling gateway gets lost in cyber space...
let the re-routing of /19 begin
Nice seeing a company that was doing so well clam up in the 2nd quarter and forfeit loyal customers in an attempt to prevent pirating. They did notice it didn't work right?
Wait, a new battle.net account as well? And if you owned other games linked to your account? There you go. Class action lawsuit for EACH of the games you lost with your account other than Starcraft II.
Even if it flops, Blizzard will lose all face in the news reports that follow. Say 'bye-bye' corrupt "Did it with the best intentions" company.
[Edited by Ainrev, 10/28/2011 3:29:23 AM]
I think the preventing piracy would be for the multiplayer action (which is much more desired by pirates than the single player). Once you finish the single player campaign, nobody really looks back at it anymore (which is fine for people who don't like multiplayer StarCraft 2) but the majority buy SC2 for playing the multiplayer part of it.
Back in Brood War, there was the creation of the ICCUP system that uses its own private Battle.net server that bypasses CD Key checks making it so that anyone with some form of Brood War installation install it regardless of how they did it. That's their goal in terms of "prevention" (which did the job fairly well as well). Another huge factor was the KeSPA vs Blizzard scandal awhile back.
And if you get banned from SC2 because of the trainer, your other games are not affected. They only invalidate your SC2 license.
I do believe blizzard is going in the wrong direction though with this type of crap though.
Banning for single player cheats
D3 with only online play
I started playing blizzard games since blackthorne and wc1 but they are starting to turn into another big gaming company that doesn't give a crap.
I was one of the players that was suspended for over two weeks, not even able to play single player because I had used a trainer. I was bored and wanted to have some fun so I just booted up the trainer and played some levels, but "big brother" (aka Blizzard) was watching the whole time and cracked the whip to punish the "bad customer" who paid $60 for their game.
As someone who has managed a company and knows how to keep customers, that method isn't at all what a company should do if they want people to come back and buy MORE of their products. As much as I love Starcraft since playing it back in the day I'm debating not even picking up SC2: Heart of the Swarm. Their behavior is rude and a slap in the face to someone who buys their product.
Or here is an idea for them to wrap their brains around. Set up achievements like it is in Steam. You can gain achievements for a single player game but it makes no difference to your online "prestige". OMG that's smart! Who would've thought.
i think they stopped giving a crap around the time cata came out in my eyes. i just don't see why blizz would ban people from a game if they used a hack or trainer in single player which has no physical effect on multiplayer at all aside from a glowing blue number and a portrait or 2. it;s not like someone who sees me with 3000 score and a sarah kerrigan portrait is going to quit the game because of that he will assume that i played the story to the point of obsession. it's nothing but a number it's not going to give my tanks infinite range or anything like that if i cheat in multiplayer then ban me if i cheat in a story mission for sh*ts and giggles ignore me till someone whines that i had a 400 food army in their base before 10 min.
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