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Aurora & Steam Deck
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    shimofox posted on Mar 21, 2022 4:31:24 PM - Report post
     
    Including the git here for reference. This may or may not be useful to you. Best of luck with it. And if you need a beta tester let me know. But yeah. If you dead set against it just say so. I don't care that much. Just figured I'd throw in my two cents and offer some help. If you don't want it that's fine too.

    [REDACTED]

    [Edited by moderator PWizard, 3/21/2022 5:10:36 PM]
  • Trainer Maker
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    0x90 posted on Mar 21, 2022 11:43:46 PM - Report post
     
    I appreciate you wanted to help, thanks for that. I don't appreciate you're saying I'm "dead set against it" and I'd hate Linux because I both is not true. I'm just trying to explain why "doing that, doing this, go there, run this command, edit this script" isn't an option for us. We get tons of support inquiries because some people fail or forget to replace a launcher executable, even though it's written all over the place. We even had people which got lost at the moment they downloaded the Aurora zip file. That is absolutely normal because not everyone is as much into the technical stuff as we are. It's just that you don't have to deal with these people but we do.

    Last but not least I'm a bit skeptical of relying fully on Proton and there is a good reason. Proton is designed to make games work and that's it. If you visit Proton's github page the issue template is for games only. If something non-game related doesn't work you don't get any help there. There have been many requests for YEARS now to run something in the same instance of Proton (trainers, mods, game launchers) but it has been considered as absolutely low priority. Also I said before Aurora doesn't run in any Proton versions except of 7. But in that version Proton is causing SSL handshake to fail. For an application which uses a client/server architecture this is a disaster and there is absolutely nothing we can do. In Proton experimental Aurora doesn't even launch. How can I be sure that my app stays working in Proton and all new features I add to it stay working in Proton? If a newly added feature doesn't work in Proton I also cannot just disable that for Proton users only because Proton refuses to reveal itself.

    With all that said it is way more complicated as you might think. In order to understand you have to switch the perspective into a company developing for thousands of paying customers, who are all coming from the Windows world. We honestly would love to support the Steamdeck. That's why we bought one and trying to figure out how we can support them so our customers get the same experience as on Windows. But also in a way that we don't have to redo all trainers or ending up with the risk that our support can be stopped at any time because of a suddenly incompatibility we cannot work around.

    [Edited by 0x90, 3/21/2022 11:46:52 PM]
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    shimofox posted on Mar 22, 2022 11:55:30 AM - Report post
     
    Fair. Hopefully it's not too hard to latch into the instance, it's a tad beyond me. My background is data analytics and not full on coding so I'm not an expert here. It's also been a fair few years since I worked in a customer support type role.

    I can attest that memory editors can find the application running through proton to pretty good success from my experience; and on some occasions I've used tables with a certain win software as well. Not sure if from external sources if the pointers are even remotely the same; but I know I can find values externally. For my purposes, that's mostly all I've ever really needed.

    Really hope you get somewhere with it too. It'd be a pretty awesome bragging point to say you have the first trainer suite for the deck; and again, and if you do need someone for beta testing I have a pretty large steam collection and access to basically any other game through other means.
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    shimofox posted on Mar 22, 2022 12:23:02 PM - Report post
     
    Just played with the Linux release for Cosmos a tad bit. Figure this might help you folks instead of directing people to open terminal themselves you can create a .desktop file and it'll work like a windows shortcut. I threw this in it and it launches for me on Manjaro. Might be worth a try on the deck. Link



    [Desktop Entry]
    Version=1.0
    Name=Cosmos
    Comment=Test running cosmos in terminal
    Exec=bash -c "sudo ./CosmosLinux"
    Icon=utilities-terminal
    Terminal=true
    Type=Application
    Categories=Application;

    [Edited by shimofox, 3/22/2022 12:35:06 PM]
  • Trainer Maker
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    0x90 posted on Mar 23, 2022 3:02:18 AM - Report post
     
    Thanks @shimofox, I was actually looking for a way to "force" root access on Linux just like you can on Windows but I didn't know how to. On next update I will very likely include this desktop shortcut by default.
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    shimofox posted on Mar 23, 2022 11:38:15 AM - Report post
     
    No worries. You can also set up the shortcut to point to a .sh script that asks them to change their password if a file in the folder is missing or something. Just check for ./passcheck if it exists then launch cosmos, if not then run passwd? That way the same shortcut can do both. Could even if you're worried about users forgetting their password you can have them input it into a terminal prompt from that script, have it echo it to a file and then you could even have the script pull the password from the file as a variable to run it. Obviously there are some security concerns with that. But if you really don't think the users can figure it out on their own that's an option. Then for people who know what they're doing they could just set the password and run it manually themselves?

    BASH is pretty simple and flexible, it has it's limitations but it's still pretty good. I'm not the best coder, but that is something I could likely whip up if needed; I've built a handful of simple generic monitor scripts for XFCE.
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    Georgephonix posted on Apr 27, 2022 12:45:48 PM - Report post
     
    Hey I got the steam and installed the software . Do I have too repeat the steps & make a new password everytime I use the Cheathappens software too hack a game.on the steam deck?
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    0x90 posted on Apr 27, 2022 2:48:40 PM - Report post
     
    No you dont, you only need to set the password once.
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