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WEAPONS - MINI GUN  
   
The Schultz-Metzger T23-A 23mm rotary cannon is capable of firing both high- velocity caseless ammunition and cased rounds. With an unloaded weight of only 8 kilograms, the T23 is portable and maneuverable, easily worn across the back when employing the optional carrying strap. The T23-A is the rotary cannon of choice for the discerning soldier.
-- Official description
 

What is a video game without a machine gun? Well, probably not a first-person-shooter. The Minigun is Unreal Tournament 2004’s take on the standard machine gun found in many games. It can be either a very powerful weapon or a very useless weapon, depending on how it’s used. You will want to use the gun only in close quarters; don’t fire at targets from a distance, as your chance of hitting with even one bullet is nil. For those of you who played Team Fortress Classic, remember how some HWGuy’s would fire their machine gun at your from the opposing bridge in the 2fort map? Well, that’s the same here; useless and stupid.

The primary firing mode is a rapid-fire attack with decent accuracy. It deals a moderate amount of damage, and should become one of the more-used weapons you play with.

The alternate fire is even faster, but much less accurate.

The Minigun has only two weaknesses. The first is the precious few seconds it takes for the gun to wind up when you begin firing. It may not seem like much, but by the time you get the gun firing, you could’ve lost twenty points of health and/or armor. The second weakness is the way it chews through your ammo. A 200-bullet clip can be emptied in twenty seconds. Conserve! You should try to use burst fire most of the time.

 

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Click on a weapon for detailed information

 


Assault Rifle

 


Flak Cannon

 


Lightning Gun

 


Sniper Rifle

 


Mini Gun

 


Rocket Launcher

 


Shield Gun

 


Shock Rifle

 


Ion Painter

 


Mine Layer

 


AVRil

 


Biorifle

 


Link Gun

 


Target Painter

 


Grenade Launcher

 


Translocator

 


Redeemer